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| Tags: 505 games, fps game, online game, pc game, sniper elite v2 |
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#1
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| Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
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#2
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| Re: Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
First of all this game not for competitive multiplayer because this is a realistic sniper simulator (at least, if you play it on sniper elite, like you should). I think by adding the competitive multiplayer not good because there is nothing to unlock anyway and this will be just huge camp-fest. The AI, even on sniper elite complexity do not come looking for me while playing, in its place just bow down in the middle of the street and settle there evermore looking something like. How can we mask the sound of shots while the music and for this game have ridiculous music. Along with this I would also need to know what about camouflage meter and crawling beneath vehicles and rubble to cover well. Last thing is so I was doubt do we get the xray kills since this seems to be unsystematic and legs xray kills never happen like in some videos although I really like this game. Is there going to be a way turn up how often they happen or is there a way need to shoot to get them? |
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#3
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| Re: Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
It’s to do with the amount of Damage, I’ve got plenty of Kill cams for the legs usually after two/ three prior shots to mitigate them up then if it’s in the clean then you’ll get the KC. KC on first shot is when both legs get hit by the round I’ve found. Play it on sniper elite complexity and you'll see the dissimilarity later than you've hit them once previous to, you get a number of great X-rays and ricochet kills off the floor are awesome if timed right. Never seen a tactical fatality until i upped the complexity, now bursting ball's all day, only get the large organ x-rays on take on, but on Sniper Elite V2 complexity I’m receiving x-rays from legs and nuts, I have spend hours and the merely way to replicate the kills is higher trouble. |
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#4
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| Re: Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
It’s to do with the amount of Damage, I’ve got plenty of Kill cams for the legs usually after two/ three prior shots to mitigate them up then if it’s in the clean then you’ll get the KC. KC on first shot is when both legs get hit by the round I’ve found. Play it on sniper elite complexity and you'll see the dissimilarity later than you've hit them once previous to, you get a number of great X-rays and ricochet kills off the floor are awesome if timed right. Never seen a tactical fatality until i upped the complexity, now bursting ball's all day, only get the large organ x-rays on take on, but on Sniper Elite V2 complexity I’m receiving x-rays from legs and nuts, I have spend hours and the merely way to replicate the kills is higher trouble. |
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#5
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| Re: Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
I have seen in the player complaining regarding 'No stealth' and excessively much firefight, Am i the only one who believe thrashing somewhere for time just to kill 1 opponent and if you miss them everybody observe you and its game over is a really bad idea? Firefighting with a sniper is outstanding, particularly with the slow mo consequence. And one of the great options is that you have endless health and I would like thank development team whoever you are for creating a very good demo, absolutely buying it when it released and I have also observed that after you kill an enemy and go over to their body, there is no blood or holes. All i see is a tiny little red mark on where you shot them and I’ve essentially only notice that a few times. Are you in the game release going to be additional graphical with the shooting effect? for the reason that many games that have done that have come off very effective and have enticed the players. Because i think it would be quite effective after a firefight to walk through where your enemies were and see pools of blood, and blood seeping continuously from the enemies, depending on where they were shot. That would definitely top the game off, and this game is definitely the most surprising with its DLC Assassinate Hitler, I've never seen that in any war game before. |
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#6
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| Re: Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
The kill cam cannot be turned off. There is not an option to do that. Rebellion has already answered that question. "What makes you think the Gameplay isn’t going to be any good?" Because Rebellion has decided to make the kill cam the centerpiece of the game and the kill cam has nothing special to do with the art of sniping. The kill cam could be used in almost ANY shooter game. Those of us who crave a game about the art of sniping I fear may be in for a letdown. By the way I'm not the only one here who has asked if the kill cam can be turned off. Along with this I have issue with longest shooting, because last night while shooting I have found my shot missing due to high range, so does anyone has longest shot in this game… |
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#7
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| Re: Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
I'd say the longest shot I ever had was right around 900m. For Consoles there still hasn't been a really sensible sniper game for to play. I'm so extremely much seem to be forward to playing Sniper Elite V2. Within the Single Player Campaign, game aim to supply the player with combat from a amount of distance. The main concern is to support longer ranged combat and so this bring levels with longer sight lines. Although this will be diverse up with enemies difficult to close the distance among you and them, but also with secure accommodation combat, you don’t have to secured your vantage point, or searched/recon’s your location fully. In one of the Bullet Cams the bullet drop seemed a bit too much for the distance; does this have something to do with the optics? |
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#8
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| Re: Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
Bullet drop is not as significant, at most distances, as many games make it seem. For example, a 30-06 caliber bullet, which is what US Snipers used during WW2 in their issued M1903 rifles, will drop about 3-3.5" at 200 yards, if zeroed at 100. However, if we move our zero out to say, 200 yards, now we're going to hit about 3.5" high at 100, right on at 200, and 10" low at 300, due to rifles firing bullets in an arch, rather than horizontally. It would be very impressive if SEv2 went this in depth with their ballistic system. Letting you set your own zero and learning the trajectories based on your particular settings would be marvelous. Much more "user-specific" than simply assuming that each rifle is zeroed at 100, or whatever number they pick. It would be cool if Multiplayer was a sort of one part players snipers, the rest the guys who have to catch them or protect targets and such. Multiplayer has to have TDM 4+ V 4+, same as before depending on map size. |
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#9
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| Re: Missing health packs and many things in Sniper Elite V2 demo, fix needed for same
Another dumbed down sequel to a once fantastic game. The demo was linear, leading me by t he hand with waypoints, Where are the maps?!? The AI, even on sniper elite difficulty do not come looking for me, instead just crouching down in the middle of the street and staying there forever looking around like idiots. How can we mask the sound of our shots when the music (which is awful by the way, does not set the mood at all, makes you want too shut off the game) is so loud you can't hear artillery in the background?! What happened to the camoflauge meter and crawling under trucks and rubble to hide yourself better? You still can't pick up landmines or tripwire grenades if your plan did not go accordingly. I for one am not happy with the demo. I hope it was that basic so the final product blows minds but you are so close to release date I am afraid i just played the final product. Which, AGAIN, does not live up too its predecessor. You dropped the ball on this one rebellion. |
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