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Thread: Good and bad points noted in Sniper Elite V2

  1. #1
    Join Date
    Jan 2012
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    19

    Good and bad points noted in Sniper Elite V2

    Sniper Elite V2 is suitable to be played in two basically different ways: a more aggressive, lead at a fixed location and then move quickly when it will be discovered, and a more calm and reasoned manner in which silence and surprise will be of importance. Both methods of approach are able to satisfy the user, giving a feeling of the whole. Credit for this goes to the proper level of artificial intelligence presented, able to keep busy by the player tactics of encirclement, fire suppression and a manhunt, despite some problems occasionally present. We will have a good variety of explosives to be placed as traps, including the classic anti-personnel mines and grenades to stumble. Thus it is possible to organize real ambushes, moving or leaving the enemies dying on the ground. They call their comrades in fact it was attempted to be to rescue them, which will allow us to easily eliminate the hostiles while they are distracted. The real focus of the game, however, lies in the art of sniping, actually natural quality in our trusty hero. From this point of view the commitment of 505 Games has been a supreme and three rifles which will come into contact during the main campaign is not only differences are cosmetic, but also directly affect the optics of sight and less predictable ballistic. Having played with so much care the Springfield, Mosin Nagant Russian and Gewehr 43, has brought the simultaneous change of the speed of the bullet leaving for each model, thus forcing the player to learn to use every gun as if it were really a ' unique weapon. Therefore, to advise the title only if you plan to play it fully into its higher difficulties, not just to have a much more realistic rendering of the product, but to fully appreciate the work done by the developers. The decision in fact to insert the level of difficulty Cadet, in which the enemies will be practically at a standstill and where there is no absolute gravity on projectiles, not only unnecessary but there is a choice indeed deleterious in the complex, since it goes to denature the force of things detract from the game and the care with which it was made.

    This limit is also reflected in the difficulty Marksman, which will be assimilated by more experienced players as an easy, long tutorial. The interface in the viewfinder that shows the curve of the projectile and the absence of wind are two factors that limit the overall experience. In short, if you're going to enjoy every shade of the new shooter Rebellion, Sniper Elite difficulty level is the only believable option. Yeah, because that's where the title will be able to give his best, with the influence of the wind blows on a hostile ballistic realistic and responsive to the slightest sound, ready to shots if you find even a small part: the true essence of war.

  2. #2
    Join Date
    Aug 2011
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    1,519

    Re: Good and bad points noted in Sniper Elite V2

    One of the features that differentiate Sniper Elite V2 from the rest of the other similar games is undoubtedly the wise use of Killcam, visual will be activated after scoring a critical hit incredible. Each of our killings will in fact be rewarded with a quantity of points, based on the distance of the target, on the point hit by us and obviously on our stealth. Act as an assault on any machine gun so do not bring any benefit, whereas around behind the enemy and kill him and break his neck with a quick move will be much more profitable. When our fire is particularly spectacular, the camera will zoom in quickly on the shell along the arc, and x-ray showing a version of our target, with lots of broken bones and organs through which the hot lead. Without a doubt this feature raises the incredibly spectacular action and we never found overly interfering. It must be stressed that this mode is active only for very precise shots, allowing for much faster for scenes shots of average quality and completely ignoring those made from close range. At the end of each mission's overall score is then recorded and sent to special online leaderboard specially made to stimulate the player to always do better, while also providing a good volume of replay ability.

  3. #3
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    Jul 2011
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    Re: Good and bad points noted in Sniper Elite V2

    The decision to use a third-person satisfies completely, offering magnificent views of a destroyed Berlin, with columns of smoke rise from the rubble of buildings in a credible and realistic. The environments are spectacular and some night missions can elicit very strong emotions, this is due to the fact that the darkness amplifies the excellent dynamic lighting torches and flames from profuse and covers texture to tell the truth, not always kept and structures sometimes multilateral summary. At first glance this would seem fleeting and extremely linear, but more comprehensive analysis we can see that in reality the streets are full of access to streets and falling down buildings, providing the perfect pretext to design a number of different tactics, despite all the pre placement of enemies. This factor is unfortunately losing a bit 'of tension after the first few games because we know precisely the patterns of movement and attack the Russians and the Nazis, allowing you to control the situation much more effectively. More than good ambient noise and weaponry, with bombings and explosions useful to submerge the player completely in the war accompany by screams and cries of the enemies targeted by our fire. About the animations, both for the protagonist to be treated for his enemies, even if a problem is highlighted during fast movements of squats, anything that might in any way spoil the excellent overall gaming experience offered by Sniper Elite V2.

  4. #4
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    Jul 2011
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    1,484

    Re: Good and bad points noted in Sniper Elite V2

    Sniper Elite V2 is a title that was attractive from the first moment. His biggest drawback is the will to become accessible to a wider audience, introducing difficulty levels that are likely to cause permanent damage to the feeling with the product. Approaching the bond with the right mentality and mode Sniper Elite is able to obtain a gaming experience quite good and varied, be appreciated by the most demanding players. The good atmosphere, more than adequate technical sector and the spectacular Killcam, as well as a cure for the means and weapons really painstaking, Sniper Elite is basically made for all those who love to use snipers.

  5. #5
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    Jul 2011
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    Re: Good and bad points noted in Sniper Elite V2

    As the first part, V2 provides a realization that more is frankly summary based textures and poor slobbering, of aliasing that stings the eyes a bit annoying regular slowdown in combat. We do not count bugs bullet-time moves undermining the impressive location system damage or the vagaries of the roofing system: Sniper Elite V2 is clearly more demanding than the players themselves, even if the final version could correct some of these pitfalls. In addition to solo that takes you to Berlin towards the end of the war when the Americans were trying to get the best German scientists before the Russians, the title of 505 Games offers a range of multiplayer modes, i have unfortunately not been try it. Besides the ability to play the campaign with two online (cannot split screen), we can also eliminate waves of enemies alone or in pairs in Slaughter mode, while the observation modes (one with binoculars, the rifle) and bombardment for the moment remain rather enigmatic. Ultimately, Sniper Elite V2 will probably not look much further than its predecessor: fans will probably be thrilled, others certainly less.

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