Originally Posted by
Enos
I have not got the game for me till now but I am having some of SMAA which will be helpful for you till the time real AA is implemented by Bugbear. Below are the attachments of SMAA so you can download for you and would like to describe about it, that it adds "Su***xel Morphological Antialiasing" to an application and it is based on "injectFXAA”, not knowing who have written it. It is supported and works with direct x 9, direct x 10, direct x 11, x86 applications and it can be possible that it is incompatible with any other form of antialiasing and also incompatible with overlays, such as Steam Overlay, MSI Afterburner, Fraps, etc. But I would like to tell that SMAA is a very much capable GPU-based MLAA accomplishment, capable of managing sub pixel features seamlessly, and featuring advanced pattern detection & handling mechanism. If you are downloading 1.2 versions then it is a Configuration files which changes internal modularization and also improved state handling, it also solve problem possible with memory leak and Steam overlay via "weird_steam_hack". If downloading 1.1 version then it fixes GTA4 AlphaTest issue and DepthStencil issue, whereas 1.0 version add SMAA 1x. So can check and get one for you.
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