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Thread: What do you know about Naval War Arctic Circle?

  1. #1
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    What do you know about Naval War Arctic Circle?

    I have no experience with this game but this time I am going to try this one. So before starting with the actual gameplay, I want to have some information about the game. I know that there are many reviews and all for collecting information on this game but I think that it will be better to have some input from the people who actually have experience with the game. This is the reason that I am starting this thread over here. So please post with information on this game.

  2. #2
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    Re: What do you know about Naval War Arctic Circle?

    Naval War Arctic Circle is a naval strategy game on PC in which it is possible to fight for NATO or Russia, over two separate campaigns that take place along the coast of Britain and Norway, as well as to Iceland and Greenland. The gameplay "vertical" can fight both in the air than under the sea, on a playing area of 35 000 square km. The former guitarist Demonaz of Immortal has worked on the soundtrack of the game Naval War: Arctic Circle. They have confirmed that recently the publication of Paradox Interactive. It is a strategy game available as of last April when the designers felt that the contents of the game to get married to perfection with black metal music.

    "We told Demonaz that it was a game where huge steel vessels were battling in the cold, dark Arctic and he decided to check it out. From that moment no longer able to resist fire, ice and steel, epic battles among the most formidable war machines ever built. style, the music and the themes wore perfectly with his music and the choice of the soundtrack was required, and that is why Demonaz has lent his music to the Naval War: Arctic cirle "said the programmer Thomassen Saeverud.

  3. #3
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    Re: What do you know about Naval War Arctic Circle?

    Here are the main fratures of the game:
    • Two modes of campaign, telling a story side of Russia and NATO
    • Online play via LAN and through Internet
    • Huge space area of play, with over 35 million square kilometers of open sea and the coastline
    • Extreme long-range guided and self guided weapons, and if you can spot the enemy, it will be possible to find
    • Vertical game play, the air units of the orbit of the bottom of the ocean floor using a seamless zoom map around the North Atlantic Ocean
    • Detection and attention to realistic sensory avoidance measures and countermeasures that produce a strategic game experience based on stealth rather than head in battle tactics
    • Great management unit with less units but more powerful than the selection and management are more recognizable and less crowded, with an unsurpassed level of individual detail
    • Realistic weather model with real-world implications for tactical and strategic deployment of resources on hand
    • The real-world units, with the entire surface of the great powers, the units of the subsoil and the atmosphere, both in service contemporary and the experimental and the drawing board.

  4. #4
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    Re: What do you know about Naval War Arctic Circle?

    Before going for any of the games, this is very important to check if your system on which game is going to run. Below is the minimum system requirement for the game. So just compare your system with the minimum system requirement:

    • CPU: Intel Core 2 Duo E6320 1.86 GHz / AMD Athlon 64 X2 Dual Core 4600 +
    • Graphics Card: Nvidia GeForce 9600 GT 512MB / ATI Radeon HD 3800 Series
    • RAM (Memory): 2 GB
    • Disk Space: 4.5 GB
    • DirectX version: 9

  5. #5
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    Re: What do you know about Naval War Arctic Circle?

    Naval War: Arctic Circle is the real-time strategy game (RTS) where the player handles the modern naval as well as air forces against AI players otherwise additional players over a local network otherwise the Internet. There are plenty of modern warfare games, there are a couple of old (WWII) Marine strategy games, but the modern naval warfare is vastly underrepresented in gaming. Other than this, if we talk about the type of the game then we strive for realism in our units, the major platforms have meant many different weapons and abilities. A warship is in a sense more like an army division as a single land unit. This is unlike typical real-time strategy games, units that will also be able to shoot much further than they can see. This ensures a high-voltage game experience, where are deception and counter-scouting scouting crucial for victory. Third, the scale and location. Your card is the same map that you see in an atlas.

  6. #6
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    Re: What do you know about Naval War Arctic Circle?

    See, you will never going to have a good idea with the game unless and until you play the game personally. Just reading the articles and walkthrough will not give you the exact idea to play it. Anyways, then also I will give you some basic idea regarding the play. Naval War: Arctic Circle is a strategy game in real time that takes place on the seas. The player takes control of the most powerful naval forces present, such as NATO, the North Alliance, Russia and the United States. Set in the Arctic regions, the player must cross the most dangerous waters in order to take control of polar waters. The enemy is everywhere, under water, above and in the air. The game features two campaigns, one from the perspective of NATO and the other from that of Russia.

  7. #7
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    Re: What do you know about Naval War Arctic Circle?

    Naval War: Arctic Circle is not a game for the mass of players. If we put aside the graphics and sound, this title focuses much more on gameplay and a rich management. RTS fans will find their very particular account through the hours of play available to them, others could see a dim view of the coating that lack of finishing. At the end Naval War: Arctic Circle is an excellent strategy game and probably one of the most ready of reality in terms of tactical combat maritime enthusiast who recommended to seek a challenge to their height. Sound effects and music quickly becomes redundant but they never become unpleasant at least. I would love a soundtrack feel more worked, which gives us a constant sense of danger or simply a major effect in battle. Don’t just make any decision just by reading a few articles, if you want to have better idea then it will by.

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