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Thread: Engage Missile option in Naval War Arctic Circle for multiple planes

  1. #1
    Join Date
    Feb 2012
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    63

    Engage Missile option in Naval War Arctic Circle for multiple planes

    Hello friends, I would to make sure that interceptors when are on patrol can automatically engage air threats when they are going to them and also they will be there on fire at cleared targets orders. I believe that this option will be really great and it will make me able to go on with managing the scenario not going with micro manages individual patrols. One more thing which I have seen is that 4 fighter wings have empty their Amram racks in an attempt to target an enemy missile group which was having 8 anti ship missiles that occur on to cross them on its way to my ships. I would like to know that is there any method to avoid it or it consequence which is letting them engage targets automatically. Due to this I have to send all 8 planes back to rearm as it was not worth in there cap role due to launching all of them with AA weapons missiles. If I switch to conservative ammo mode then it does not appear to help with this particular situation. What you people have to think about it? Thank you.

  2. #2
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    Aug 2011
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    1,425

    Re: Engage Missile option in Naval War Arctic Circle for multiple planes

    Interceptor AI will be totally empty its racks so that it can try to intercept enemy missile, moreover if you are avoiding enemy jets which are been in range then according to me who will be trying to killing missiles. I do think that this can be a part of intentional and it would be possible to have a engage all planes toggle for interceptors so that we will be able to stop those wasting missiles on missiles, even can have priorities jets in range rather than missiles.

  3. #3
    Join Date
    Nov 2010
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    1,618

    Re: Engage Missile option in Naval War Arctic Circle for multiple planes

    I would like to inform that missile does have priority because they are on an immediate threat to do something which you wished to preserve it. Anyhow the answer for missile threats empty for your missile stories is that they normally come in bundles of 10-20 whereas fighters comes 1-2 at the time. If you really wanted to avoid it then better turning off automatic engagement and you will be able to avoid it. There is one more reason that AI makes a decision how many missiles to fire which is been based on hit probability. If you are having aircraft then it might be 90% keeping evasion and countermeasures aside. If you check sea-skimming missile then its hit probability is very much lower and due to which it fire more missiles. Even attack strength setting is made only for attack orders such that it is not a property with the unit and let me tell you again that AI makes its own decisions.

  4. #4
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    Mar 2011
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    Re: Engage Missile option in Naval War Arctic Circle for multiple planes

    I have a point here not related with plane shooting missiles at different incoming missiles, not beyond any doubt how great are the AAM at hitting down ASM rocket in veritable essence but I collect they were assemble for hostile to air ship porpoise and there should be a punishment attempting to interest ASP missile so likely its exact to surmise that regularly AAM are not that great in opposition to ASP missiles. It's truly plain and significantly more productive to obliterate incoming missiles utilizing the air ship firearms something like 90% murder prospect. This is not a situation for Russian ASM missile s with voyage at higher speeds than most planes such that Mach 2.0 and more than that but it’s a vast situation for missiles like the Tomahawk and Spear which are abate and effortless to block utilizing unequivocally 1 warrior. Not beyond any doubt if warriors are so productive utilizing their weapons on ASM missiles, typically they ought to be being as how it’s possible but still it makes a situation. The reality the flying machine have farfetched increasing speed times moreover gives to this conduct, it’s awfully effortless to block and crush a bunch of Spear with a warrior as of this moment in the diversion.

  5. #5
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    Mar 2011
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    1,639

    Re: Engage Missile option in Naval War Arctic Circle for multiple planes

    They are aware of speeding up times are truly improbable. They have to that will be go with that; it is a straightforward matter of adapting the database. In addition the abating identified with sharp turns is so far not totally displayed and you would have observed it now and then happens, frequently not. There are still some great tweaks to keep us hectic in the weeks and months ahead.

  6. #6
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    May 2011
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    Re: Engage Missile option in Naval War Arctic Circle for multiple planes

    It's excellent to know that you're having the aforementioned issues under thought for patch upgrades; with some small tweaks NWAC can quite come to be a fantastic game. Unfortunately there are not numerous games (of any) that attempt to model the intricacies of advanced warfare and they why you have an ample trouble on your shoulders, we do the cooperative every last item we are able to help supposed, much obliged concerning carrying us a game on a subject that is absolutely disregarded by the digit firearms of the gaming industry. Is there any manner to tell your contenders to drop an ambush? Could be a great plan as a substitute for needing to unvaryingly switch betwixt the development and battling board to update the flying machines course so it tries not to strike or missing something and it is even now plausible to do so? I have perceived that in the midst of atmosphere combat, contenders appear to not constantly target the closest and most powerful hostility. I need to declare that I am totally delighting in it however.

  7. #7
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    May 2011
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    Re: Engage Missile option in Naval War Arctic Circle for multiple planes

    When I see a bunch of a couple dozen ship-killers and runway-wreckers advancing direction, I am happy with anything that knocking them down. And then there's small purpose of interceptors zooming following assault aviators that have even now started their standoffs, in the interim permitting the same standoffs to obliterate the interceptors' home base. I’m likewise inquisitive concerning the flares and different counter-measure gadgets which large portions of the air ship convey. It happens that some of the time they dodge incoming missiles, but, alternate times they actually get shot down. What gets me is that they are moving charges, (it peruses 6/6 on the showcase) and yet, they do nothing and get shot down. Explicitly happens with my Poseidon. It's baffling. Has it got to do with elevation? Am I supposed to click something to guarantee they are utilizing them? Then again General Baker, No doubt, the vast majority of the times I hold the engagement board open as I’m utilizing better ammo attempting to preserve certain stack outs. This is why I figure it is an issue, as every last trace of a sudden the air ship will target something 90-100nm promote distant than what I would like it to target. I conjecture when it’s all said and done, I’m attempting to puppy-battle with these new generation jets.

  8. #8
    Join Date
    Feb 2012
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    69

    Re: Engage Missile option in Naval War Arctic Circle for multiple planes

    I have viewed that on a large portion of the f-35 and Gripen, but case in point, yesterday my Poseidon didn’t discharge anything, nor avoid when it had a full stack out of countermeasures. How do the refueling planes protect themselves at the same time as the refueling course of action? I am considering in case you hold the same situation with the chaff/flare as the CWIS. The extent counts could be a gnawed off and along these lines the chaff/flare could start too late.

  9. #9
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    May 2011
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    Re: Engage Missile option in Naval War Arctic Circle for multiple planes

    Countermeasures are always resolved by the sensibility when the missile hits (or misses). Check out the 3D. In the fireworks there is some flare and debris always if the unit has related countermeasures; this is a signal from the system that, well, it attempted Obviously when it fails, you never see the tally go down.

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