Hello friends, I have played the game and founded couple of bugs and glitches, I was able to find it in some hours of playing it. things which I was able to notice is that air units which are there on strike mission will fly to a any of the location if target fade away before they arrive at it, anti ship missile when are on way to target will be fade away when target is lost before it is approaching to them. The air unit sometimes appears to be a stationary for longer time on tactical map. When air units are attacking subs during time of launch one torpedo somewhere and fly away which appears that they not having fuel. When you people see subs on surface then it is very much invulnerable and it can be seen inside terrain. When I was playing then it freezes for several seconds after playing for log time. When ordering any 3 aircraft to come to base then only one was able to get your order properly and other get new destinations with their current heading. If you set Air units to auto then engage will more often than not engage hostiles till the time they are very much close. I think that Air units are very much passive when told to engage as they are mostly able to launch one missile and turn away even when they are not threatened and I do believe that there should not have any baby sit in each of aircraft. When you will playing and finding such bugs then it is very disappointed and it can be seen after playing for couple of hours of regular play. Did anyone have noticed it and what you people have to think about it? Thank you.
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