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Thread: Is Confrontation Game having Skirmish?

  1. #1
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    Feb 2012
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    38

    Is Confrontation Game having Skirmish?

    I have not started with the game yet but this game really looks promising. Can someone tell me that if there is any kind of skirmish? Please reply to this.

  2. #2
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    May 2011
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    Re: Is Confrontation Game having Skirmish?

    They are working on a skirmish game. So they selected the coolest minis from the range and have been hard at work getting some satisfying results. Project Groundhog (sounds better than Manhattan Project) is the result of 13 versions of the coding matrix, 5 series of prototypes, hours of testing, a lot of yelling, burned countless neurons and broken army builds. Rackham has been announced to have picked the best miniatures of the range for the new system but it is unclear whether the old metal-range order or the new Pre-painted plastic range is meant.

  3. #3
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    May 2011
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    Re: Is Confrontation Game having Skirmish?

    A Skirmish is defined both by the number of figures as well as through the use of the figures. In a Skirmish each character is handled individually and has independent values. In both AoR comes together have 20-30 characters per page and all of which are dealt with individually. This is a typical skirmish. Just because they are bringing out an even smaller skirmish, it does not mean that the larger one ceases to be.

  4. #4
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    Jul 2011
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    Re: Is Confrontation Game having Skirmish?

    The multiplayer mode is anchored in a 1VS1 matchmaking system. But every player controls 4 units and that can unlock new units for each faction, as he progress within the mode. For each set in a match, the player can decide as of his deck the 4 units he requires to play.

  5. #5
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    Jul 2011
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    Re: Is Confrontation Game having Skirmish?

    What really surprised us is how to approach the various battles to be calculated with accuracy. This is making it impossible to throw himself headlong into the fray and this worth an early defeat. In addition to being strategically more complex than normal, the skirmishes with the enemy will devote some nasty surprises if we are not careful. It will be enough to fight with small patrols out and not be able to exterminate them in time to meet up with the enemy reinforcements ready to avenge them.

  6. #6
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    Jul 2011
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    Re: Is Confrontation Game having Skirmish?

    The game does seem to offer nothing new or particularly significant compared to other games, but aggravated the player's experience with graphics and a height not excessively slow uploads. While playing the game, it does not show signs of slowing down the frame rate and that is undeniable that the loading of a medium-high-end machine is inexplicable as well as boring and harmful to the pace of play. For the final verdict on the game of Cyanide Studio, what we can do is wait for the complete multi-player mode.

  7. #7
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    Aug 2011
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    Re: Is Confrontation Game having Skirmish?

    Every time each fight is thus shown to be always a little challenge. It is necessary to know the strengths and weaknesses, and its party of four characters (choose from the beginning of each chapter), both of enemies that will face each other with its own store of weapons and magic, defense as attack.

  8. #8
    Join Date
    May 2011
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    148

    Re: Is Confrontation Game having Skirmish?

    Changing the perspective is extremely easy and especially fluid, so that you will not notice slowdowns whatsoever in the move with the wheel of your mouse in order to find the best angle to a particular map. So this often has the impression of being physically playing with the physical counterpart of the game.

  9. #9
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    Jun 2011
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    308

    Re: Is Confrontation Game having Skirmish?

    The average mission will take us through a scenario in order to meet targets "typical" how to slay all enemies, explore a map, a certain spot or find something or someone. Although the approach may seem simplistic, one must understand that combat is the focus of the game: once met the enemy, to face them head down and click spurred bring our alter ego to a premature death.

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