as I played the previous version of this game and there were no issues with it and I was really exited after the recent release and made a purchase of the latest game. So to add in this topic, In Sonic 4 Episode I I never in fact came across many physic issues in the game, they definitely didn't experience the similar as in the classics, but they didn't experience as game breaking terrible as people make them sound. The lone actual issue I have the physics in Sonic 4 Episode I is when Sonic runs up a slope along with you hold Down to make him stay on that spot on the wall similar to Spider-man or somewhat like that , but if you don't tend to hold Down Sonic will run backwards downward the hill naturally. If they are able to have a fix over that, make enemy bouncing as well as get rid of a few automation , then possibly the noticeable physic concern present in Episode I won't be there in Episode II.
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