Hello friends, I loved oblivion as a whole, but one of the things break immersion in that game was the mechanic of the Level. When you level up in an RPG that you want to feel like I get stronger and that feeling goes away with this mechanic. Besides that it makes no sense that the bandits in caves automatically get glass armor because the player walked exploring. This will be implemented in TES V or the world will be static? So what you think about it. Thank you.
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