I think they have to provide us a blocking action for role play. The OP argument is pancakes for the reason that removing a feature does not stable it. I understand necessitate for a drawback to dual wielding, however strictly prohibiting a player from taking some type of blocking action is silly. A combatant holding two swords is presently as capable of holding them up defensively as somebody with one sword or a shield. There's no physical or physiological cause that blocking are supposed to presently be "deleted." Obviously it requires being less effective than a shield, or still a single weapon block. Possibly it wants to have approximately no effect, I can understand that. However a lack of balance on the part of the developer doesn't mean that the skill should presently go away. Example, Shield block 100% useful, Single Weapon block 50% useful, Double-Weapon block 15% useful.
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