Some people may be wondering how the enemy level system exactly works... while most people know that enemies can be both preset and level with the character, I thought you'd appreciate some further details. Areas outside of dungeons work almost the same way. They tend to have larger level ranges and do not lock-in. So there you go, some areas will be all but inaccessible at early levels, but when you get closer to their predestinated level range it will continue to challenge you until you leave the level range. Once you enter an area the enemy levels are locked-in. Farewell frustrating oblivion enemy scaling, you will not be missed!!
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