I play a Battlemage archetype, and there's some pretty powerful magic perks. I've talked about the elemental perks before, so Destruction's Shock perks appeal to me. Additionally, I think the Expert/Master spell discounts will provide a good magicka to damage ratio. In Restoration, the Magicka regeneration perk is a must. I'm playing as an Altmer, so it adds a bonus on top of a bonus. A mage is useless without Magicka, so the faster it regenerates the better. Likewise, wizards - even clad in armour - can take a fair amount of punishment without a shield, so +50% healing rate is amazing. Frankly I'm worried it'll be a little overpowered.
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