These are the observations of 10 chapters inches less impressive shot. Enemies do not seem to respond to being shot by the way they did in Uncharted 2, and makes the film feel weak. Sometimes you shoot enemies without any modifications in its animation, a little blood comes out. A big step backwards from Uncharted 2. Less creative shooting scenarios. I am just in chapter 10, but Chapter 10 of Uncharted 2 who had previously practiced a wide range of interesting battle scenarios, from defense against the guards of the promotion by using grenades in Borneo, through a package the assault of enemies to take over a turret in Nepal, fighting from rooftop to rooftop, and generally the prospect of utilzing the environment against enemies from point to point manuevering to get a superior angle of my opponents.