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Thread: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

  1. #1
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    Jun 2011
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    Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    So consistent with the leaks, there is no alternative to utilize contrasting element skins or tweaks in the single player fight (like Mirror World, Infinite Ammo, One-Shot Kills, Zero Gravity, and whatnot). Then again you could not venture to view cut scenes through the essential menu. Could it be feasible to put the aforementioned offers in the game post-release? I suspect not, but that sort of makes me troubled. I consistently adored turning on Mirror World since it made replaying the game feel so unexpected.

  2. #2
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    Well, consistent with the folks who have the game, there isn't an alternative to play old cut scenes or they haven't found it, anyways. I for the most part give a care for the absence of tweaks for the single player.

  3. #3
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    Its isn't concerning the multiplayer-its regarding the probability of putting the singleplayer/campaign tweaks in the game post-release-like Mirror World, Slow Motion, Infinite Ammo, One-shot Kills, Zero Gravity, and whatnot. These are obviously missing in the retail release of the game. Not 'tweaks' to the multiplayer-sad for any mess. To give input on the multiplayer controls, head over to the Subway discussion I connected ever.

  4. #4
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    I actually would have liked to give a prescription for a post release patch subsequent to they likely didn't have enough chance to join the standard stuff, so I figured the best equipped thing they might settle is the controls, which make the game flawed. I in addition overlooked to specify that the control issues are additionally in single player with the intention that denotes my OP was important for this string. Fundamentally I run over to a first play occasion and inquired about single player tweaks and he expressed they were outlandish to enable as it was blatantly clever to make the game work whatsoever not to mention at super speed/ slow move.

  5. #5
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    Are the firearms still in the game? Enjoy, how I would be able to give myself the sledge in U2 on ensuing play through? It made getting every last trace of the "Kill X number of foes with Y weapon" medals/trophies a part more straightforward. Blatantly the one singular this is baffling to me (plus if the firearms aren't in it, could be Infinite ammo. Endless ammo made it enjoyment to play through the game again and utilize the weapons I needed to utilize. Sort of sucks if there's specialized limits or whatever. On account of the way most individuals are determined to take a gander at this is: Well Uncharted 2 had the proposed offers, and Uncharted 3 doesn't? It doesn't bode well. Sequels are supposed to be enhancements and have MORE emphasizes not get offers gutted out.

  6. #6
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    That was my best part of the game one I finalized the game. I had hundreds un-lockable, in U1 you had a group, in U2 you had a bundle short limitless soundness and U3 has nothing. Unequal multiplayer, no game tweaks for replay fitness. Unless it was a pres or vice-pres kick them off of the team.

  7. #7
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    I am greatly disappointed with this. I mean they might as well AT LEAST have unending ammo/one shot slaughters for the reason that I don't see how those are so no picnic to do. I moreover saw interminable ammo in a gameplay motion picture once. This makes me way less excited for UC3.

  8. #8
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    I'm totally amazed without these modes:
    • - Unlockable Skins
    • - Mirror World
    • - Flip World
    • - One-Shot Kills
    • - No Gravity
    • - Unlockable Guns
    • - Unlimited Ammo
    • - Fast Motion
    • - Slow Motion
    • - Render Modes (Black and White, Sepia, and Next Gen)

    You just have treasures and squashing mode. I spot 50% of the treasures naturally so the treasures won't keep up extended for me. But also pounding mode is just game to play provided that it unlocks a uncommon skin (similar to the Sir Francis Drake skin in U2), which is not set up to be the case for U3.

  9. #9
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    I am particularly disappointed to not have the tweaks, but def not crossing out my preorder at this news (or yet considering it). I'm trusting you are able to still prefer what firearm to utilize in the game (following demolishing the first time) as that likely made getting some of the trophies simpler. Elsewise, getting the platinum could as a matter of fact be time intensive in the game that I need to continue replaying a section of the game in light of the fact that it has a Hammer spawn.

  10. #10
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    This is the most unbelievably frustrating spot of news I’ve knew concerning this game yet. I play UC for the most part for the SP, so this is a gigantic let down for me. Something about the gameplay tweaks made UC stand out. Uprooting them is specifically negative for our replayability. I recall playing through UC2's drive an additional several times solely for messing around with tweaks (No Gravity) Sure, its astride back, but I’m not heading off to scratch off my preorder over this. I should concede however, I sunk into my seat with discontent following perusing this. The more modest tweaks that influence gameplay insignificantly (inf. ammo, reflect planet, and whatnot) wouldn't take up any space, but single player skins likely could. Needing to apparatus all of them up to Drake's animations + the models are reasonable more space depleting than the final games were.

  11. #11
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    Re: Is it possible to add the SP tweaks/options in a patch in Uncharted 3: Drake's Deception?

    Individuals underrated the assortment and imagination of the tweaks folks would be able to think of to construct some game stipulations final game. I'm astounded no living creature has attempted it final one. I did a 5 moment test of a no-gravity quick movement run on simple and it shrieks to me to do a speedrun on it for youtube. The Replay esteem is determined to be protuberant variable of liking the interaction of the game when it turns out.

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