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Thread: No Zombies in A Valley Without Wind

  1. #1
    Join Date
    Oct 2011
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    No Zombies in A Valley Without Wind

    Anyone have any idea about this? I just saw the video of this and I cannot find zombies in this game? So someone tell me is this true? Obviously if you have made a number of times before ... but that is because they are awesome severity. After watching the latest video in which the character is fleeing through the forest of dead. I cannot help thinking that if you replace skeletor with humans in decomposition, that video would be really terrible (although my preferred view of the Zombies is 28 days / wk infected rapid, violent people at the Dawn of the Dead-style semi- invincible walking corpses).

  2. #2
    Join Date
    Jul 2011
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    Re: No Zombies in A Valley Without Wind

    I factually just looked through all the videos and read a few posts, and my feelings are mixed and puzzled, especially the video where the player is a blue skeleton is followed by the white skeletons, while the Magic FX diabolo style rumble across the screen, I was expecting something of fear and combines sandy road, Stalker, Macgyver and 28 days / weeks.

  3. #3
    Join Date
    Aug 2011
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    1,519

    Re: No Zombies in A Valley Without Wind

    They will have some pieces of scary, but it is hoped that some enemies you've never seen before in other games. Most of what you are looking for in your list are intended to provide, but also keep in mind that many of the strategic elements come through alpha and beta, instead of being there from the beginning of the alpha. Some of the scary things, too, but also plans to have a few scare from the beginning. This is still around, things can create, I guess I should say. Not necessarily all the elements. It is around the spell jewelry making (both emission and increase forms), traps, weapons, accessories and consumables. Alden Ridge was a lot about the pitfalls of the exclusion of everything else on that list, and that is no longer the case. Things have been expanded a bit, but actually allows for more options on how to play.

  4. #4
    Join Date
    Aug 2011
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    Re: No Zombies in A Valley Without Wind

    Just a thought, but "after" AVWW, when about two years and is where AI AVWW war is now, then maybe you could do Alden Ridge, and have realistic art shown earlier, and the plan view and operation and zombies? My brother plays Left 4 Dead, and played a bit, and the zombies are on top, I mean, suddenly find them in the face and is like 'Wow! "I cannot play that type of game for a long time, but it is interesting in small doses.

  5. #5
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    Jul 2011
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    1,487

    Re: No Zombies in A Valley Without Wind

    I could not have said it better myself. I've been sick of them for quite some time. It is as if at some point became mandatory inclusion in all the games movies and television programs. At this point, the only things not included are the few that could be improved by them as Cooking Mama, as they are inevitable in any other genre. They are boring now. It sucks, because it was so great that I cannot help but feel a little resentful when playing or watching things like L4D zombie classic films, which are another good thing.

  6. #6
    Join Date
    Jul 2011
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    1,513

    Re: No Zombies in A Valley Without Wind

    I'm actually pretty good with those; because they are kind of fun. I was thinking more of the generic value of 99% of games science fiction (especially sci-fi FPS games) in recent years. On the other hand, a caricature of modern cliches video games with zombies and space marines all this can be very entertaining. Warhammer 40k I guess previously has Death Watch, however.

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