One thing that bothers me is that in the buildings, there are often long aisles in the halls of the dead end with nothing. Not collectible, doors, notable, or anything. This is pretty nasty, as in real life could not build something like this, so artificial a building made by man in the game that it seems strange. Some of them you can write as a hallway that is used to having something in the end that was destroyed when no matter what happened in the world, but that seems to be the exception rather than the rule. I'm just talking about man-made buildings. Cuevas, of course, facts and underpasses that these roads to nowhere makes sense, in view of the fact that these were not built through functionality in mind (in fact, usually not built at all).
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