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Thread: Joystick hat switch for TAKE ON HELICOPTERS

  1. #1
    Join Date
    Jun 2011
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    91

    Joystick hat switch for TAKE ON HELICOPTERS

    Hi all, it is safe to say that it is conceivable to map POV hat switch with the goal that I am able to see container? Which is comparative to FSX; if so than please spared me the time to ability? Please post your answers below. All your replies will be appreciated.

  2. #2
    Join Date
    Jul 2011
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    1,577

    re: Joystick hat switch for TAKE ON HELICOPTERS

    It totally relies on what sort of stick you are utilizing. I utilize a Saitek X52 Pro and so as to delineate of the catches I ought to utilize the SST programming. I could prescribe looking at your joystick mapping programming and making a profile in particular for this game--mapping the switches, buttons etc to their individual default keyboard combinations.

  3. #3
    Join Date
    Jul 2011
    Posts
    1,503

    re: Joystick hat switch for TAKE ON HELICOPTERS

    The POV hat on a Cyborg Evo is unquestionably map able, I utilize mine to parchment through the activity menu with up/down as following and past with left/right as back and select. So they surely might be mapped onto the view catches. The sticks possess mapping programming might be needed in some cases such as-Sn1PeR-said however.

  4. #4
    Join Date
    Jul 2011
    Posts
    1,673

    re: Joystick hat switch for TAKE ON HELICOPTERS

    Much obliged concerning your reaction. I fathom that the switch is programmable but I don't ability to get it to container see like it does in FSX. The just approach to pan that I would be able to see is to tap ALT and move the mouse.

  5. #5
    Join Date
    Aug 2011
    Posts
    1,425

    Re: Joystick hat switch for TAKE ON HELICOPTERS

    All I am attempting is to assigning it to the same charges as the numpad unlimited look buttons; I don't know if this Auto centre however.

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