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Thread: Take-On Combat in TAKE ON HELICOPTERS

  1. #1
    Join Date
    Jun 2011
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    84

    Take-On Combat in TAKE ON HELICOPTERS

    I preferred what I saw of the review, even provided that it wasn't completed. The FM is out of this world and I could affection to get the games, but I am a bit wary in light of the fact that it doesn't look like it will be a battle sim. Is this a right presumption? Certainly it could be pleasure to transport puts away or pick travelers, but it could be a part more sport to the same things in battle.

  2. #2
    Join Date
    Jul 2011
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    1,484

    Re: Take-On Combat in TAKE ON HELICOPTERS

    Just the group see was intergraded with OA, the beta and the full games are totally disconnected things. In any case no doubt, on account of there are battle choppers, combining a Huey, I'd state its a protected wagered that we could be shipping troops into battle, and yet cooperating in battle.

  3. #3
    Join Date
    Jul 2011
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    1,673

    Re: Take-On Combat in TAKE ON HELICOPTERS

    Consistent with me 'still go with' OA units, OA weapons, OA Mods and so forth. I look send to evading AAA, RPG's, and Small arms fiery breakout. Slinging a setback out of a thick wilderness covering or dropping off troops in huge firefights, or may be pulling ammo into sweltering LZ's.

  4. #4
    Join Date
    Aug 2011
    Posts
    1,425

    Re: Take-On Combat in TAKE ON HELICOPTERS

    DnA stated it can Arma 2, so definitely you can in all probability encounter the scenarios you depicted. There is at present an inoperable Igla in the Statics segment you would be able to put on the guide with the editorial manager. I am certain it will come to be animated in the last event. Then I have been taking pot shots at the surrounding helis with the MG mounted OPFOR off-roader.

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