I think that the few things give more to a movie or a game of good music and SFX. Whether comedy, drama, science fiction, horror music and SFX can really make or break something. And though they have dominated in the film long ago, I think it is something that still needs more work in most games. So, we will have access to a library widening of the right music and SFX to help create better adventures? It would be anti-climatic when the game is coming to key points on an adventure and have no sound properly raise the voltage or construction. What will you all say about this?
Bookmarks