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Thread: Enemies present in Trine 2 game

  1. #1
    Join Date
    Aug 2011
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    305

    Enemies present in Trine 2 game

    I will be very thankful in favor of building the largest part epic game forever, Frozenbyte! I just sought after to inquire; if there will still be skeletons like dumb characters. I didn't observe whichever within the trailer. In its place there were much larger enemies, which appear to need further line of attack to kill. So can you speak whatever thing regarding the enemies???

  2. #2
    Join Date
    Oct 2010
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    189

    Re: Enemies present in Trine 2 game

    The Trinity, the mysterious magic stone that can unleash the forces of evil, bind 'together the destinies of the wizard, the thief and the warrior in this second chapter. The 3 characters become one, and, as the story evolves, stara 'the player to choose which of these to use in the race to solve the many puzzles that populate the original game. The enemies are evil skeletons, monsters and flying creatures able to challenge our heroes in different ways. Guests will have telekinesis and boxes generated by the wizard, the thief of the grappling hook and arrows, sword and shield of the warrior.

  3. #3
    Join Date
    Oct 2010
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    163

    Re: Enemies present in Trine 2 game

    By Trine 2, the developers have seen fit to reinstate all the features that have contributed to the success of the first episode, however, also implementing an online mode that will help to expand the action and fun that the game has always been able to guarantee.

  4. #4
    Join Date
    Feb 2010
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    546

    Re: Enemies present in Trine 2 game

    If you have already collected information on Trine 2 know that this exciting title can be played alone or together with a friend. In fact, developers have focused especially on cooperation between the players, solve puzzles and overcome obstacles requires the combined use of the skills of the characters. As shown in the video game released by Frozenbyte addition, every situation can be addressed in different ways, refers only creativity by the players.

  5. #5
    Join Date
    Feb 2010
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    524

    Re: Enemies present in Trine 2 game

    In my opinion the Trine 2 is too bad; the latest screenshots really do feel like the game! Part 1 was great, but graphically they now seem set up a gear again, even if likely to have changed nothing fundamental to the engine. Regardless, the wait will be worth it, and if it needs more time, let it be approved. Only the result has to be right.

  6. #6
    Join Date
    Jan 2011
    Posts
    172

    Re: Enemies present in Trine 2 game

    You will find the first three characters of the title, but this time you can play both solo, in co-op up to three players (LAN or online). The game will be available in two editions, collector's version will include among others the soundtrack signed by Ari Pulkkinen (to whom we must have the music of Angry Birds and Outland). When the announcement of a Mac Trine, Frozenbyte stated thinking about a Mac version of Trine 2 if the first part as successful, we must believe that the sales were to the extent of his hopes.

  7. #7
    Join Date
    Jan 2011
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    180

    Re: Enemies present in Trine 2 game

    Skeletons were happiness to squash underfoot. Concerning the bats, I genuinely don't see them accordingly a situation. They were chafing, no inquiry there, but they were never a serious situation. Bats were effectively made arrangements for by either booting shafts into the atmosphere or generally basically having the Warrior hop and pizazz his sword around like he's attempting to shake off a swarm of maddened buzzing insects. I've never blatantly experienced much harm them, actually gentle bothering.

  8. #8
    Join Date
    Mar 2011
    Posts
    158

    Re: Enemies present in Trine 2 game

    The game cleverly mixes elements of puzzle, platform and side-scrolling fighting game in a sauce very evocative fantasy. The game will also have a special edition with the CD of the official soundtrack. Frozenbyte developers have also presented the co-op mode that will allow three players to use the three characters simultaneously present in real time by combining their skills.

  9. #9
    Join Date
    Feb 2010
    Posts
    462

    Re: Enemies present in Trine 2 game

    I won't be initial with my remark but I like skeletons too I like them resulting from the fact that there were a considerable number of sorts of them (those in shields, with bows, monster or blaze sorts) and they were pleasant to execute be bouncing on them, kicking, shooting with flare bolts or with made parts. I wish to see them again in Trine2, but I comprehended that following recreation will have late story and require late foe. Perhaps there can be DLC level with them-similar to a "street to revamped day break"? Attempt to consider some catacombs or old surrender stronghold in snowy mountains where little amass of them from first recreation remain. Final bunch of skeleton guard might surpass Knight bottling works or Wizard library.

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