Results 1 to 11 of 11

Thread: Need patch-Multiplayer unbalanced in Driver San Francisco

  1. #1
    Join Date
    Jun 2011
    Posts
    84

    Need patch-Multiplayer unbalanced in Driver San Francisco

    Ubisoft had the shining plan to discharge the game on disconnect days the multiplayer is irritating now. Each game I go into there is one chap ranked 35. Anyway a patch might alter this matchmaking need to be anyhow semi honest. It's sort of unrealistic to reach any destination worth reaching in tag when each second the top tier lambo is on your. But also you’re riding in a clunker that goes 100max. Alternate than this I fondness the game. Beat the story mode, for example about 20 or something like that more challenges then it can be 100% complete. Connected appear like it might be game. Once I get the overpowering preferences that join it.

  2. #2
    Join Date
    Jun 2009
    Posts
    4,134

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    I feel the same as you but originating from the inverse view seeing as I'm level 36, I do consider it rather dragging when I'm with more level players on account of its so straightforward for me unequivocally to stomp over them but they can get me out with top speed following one of my swap vehicles is the Audi Quattro S1. I just have that auto on account of it is positively handy for a speedy getaway notwithstanding its failing to possess much beat speed.

  3. #3
    Join Date
    May 2009
    Posts
    2,865

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    I beat the story to start with, in light of the fact that I figure I will inch toward getting burned out following playing web-based for a brief period of time. It totally is near inconceivable to decimating a level 30 in tag depending on if you are a more level rank. I actually scorn how the majority of the higher ranks should not play with different towering ranks. They just would like to pick on the apprentices. I mean this is cool in all if your towering rank but. Decimating a pack of people with absurd crappy autos while, having a lambo isn't a honest battle. It could be cool if they made confinements somehow like 1-10 in the same rooms 10-20, and 20-30-40. That way every last trace of the matches is reasonable. Its actually sort of a genuine buzz execute to play an game at opening night and u pop it in the xbox at 12:10 and what do you know everybody else is ranked super elevated. So their goes out winning for the following 2 or 3 days unless I somehow devise a workable plan to recognize an equalized room.

  4. #4
    Join Date
    Aug 2009
    Posts
    3,786

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    Following having played the multiplayer widely the final 2 days, I feel that swap, motivation and spawn might as well have been other side on the cutting room stun. There was a fellow in one of my tag matches that got the tag first then afterward switched to his lambo and was gone. When you have a vehicle that snappy and you stay on the pavement of the approaching path, its well-nigh improbable to time a change to get you. These 3 "weapons" are simply too gimmicky and take at a distance from the utilization of unadulterated driving mastery.

  5. #5
    Join Date
    May 2009
    Posts
    1,952

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    Part of the game of change is that its sort of a crapshoot with respect to what vehicle you’re determined to snatch and you're then constrained to make do with it to the greatest of your capacity (or until your bar heads off up enough to change into a different auto). In any case to actually have the capacity to tap a bind and have a supercar at your fingertips is simply over the top. Given the decision, I could not utilize any of those powers and I wish you might set up games without them.

  6. #6
    Join Date
    May 2009
    Posts
    3,613

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    I was having a fun with the demo, in which these powers were not ready, but now I'm considering myself getting a small disillusioned a small too frequently for my liking. Not heading off to give it like a pro, this is beyond any doubt, actually telling it like it is.

  7. #7
    Join Date
    Aug 2009
    Posts
    3,786

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    Since they'd stuck to the old Driver 2 framework of all autos having the same display and no one getting support, then this wouldn't even have been an issue.

  8. #8
    Join Date
    May 2008
    Posts
    4,041

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    You have an exceptional point. I think having the capacity to promptly spawn a lambo is downright silly. Anyhow then again, having the ability to spawn an auto in tag ends up handy particularly if they are in a back road. Some individuals are simply excessively great, and matchmaking should make a preferred showing distinguishing such. I mean, I've been in Shift Checkpoint races where someone can get a lambo-and do full on turbo for 40 seconds around then weaving through activity without mix up.

  9. #9
    Join Date
    Nov 2008
    Posts
    3,952

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    I really delight in the game but there are things that require to be addressed. Likewise I truly trust that at the end of the day in the Race mode there should be individuals who as a matter of fact would like to race in place of just attempt and create as a significant number of wrecks would be prudent. It is simply exceptionally upsetting to unfailingly know that even with huge expanses around you for passing the just thing a larger piece of the pie of people would like to do is turn you out or jack the wheel alternate and power to wreck anybody close them. There are modes in the game for hitting people.

  10. #10
    Join Date
    Jun 2009
    Posts
    3,960

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    I positively similar to the Shift races; you begin off with one of the snappiest autos every time so not love you don't have an opportunity to stay pace for a short time. These I feel similar to the movement is denser in these races which head for some marvelous weaving and accidents.

  11. #11
    Join Date
    Apr 2009
    Posts
    3,974

    Re: Need patch-Multiplayer unbalanced in Driver San Francisco

    I was simply in a Tag with 3 level 10s and beneath, and one 38. The level 38 turned versioned into a Lambo at the beginning line and snatched the tag, then sped off down rear ways. No one would be able to touch him, and I wouldn't be able to even hit him with Impulse as he was going snappier than the camera can go, so I wouldn't be able to adhere to him. I'm not certain about different modes, but this without a doubt executes tag.

Similar Threads

  1. Replies: 5
    Last Post: 30-09-2011, 02:42 AM
  2. Replies: 9
    Last Post: 28-09-2011, 07:50 AM
  3. Replies: 5
    Last Post: 27-09-2011, 03:50 PM
  4. Driver San Francisco multiplayer is unusable on PS3
    By Chuck Connors in forum Video Games
    Replies: 4
    Last Post: 27-09-2011, 03:46 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Page generated in 1,713,532,938.26381 seconds with 16 queries