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Thread: Might & Magic Heroes VI: Special in-game Content

  1. #1
    Join Date
    Sep 2011
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    31

    Might & Magic Heroes VI: Special in-game Content

    Hello friends, here I am trying to put the clear picture that how the Ubisoft is handling the exclusive content.
    Steam:
    Deluxe:
    • 1 Bonus Single Player Skirmish Map.
    • 4 Dynasty Heroes : Aguirre, Sveltana, Yume and Kraal.
    • 2 Dynasty Weapon : Staff of Cleansing and Staff of Asha’s Eightfold.

    Pre-order:
    • Edge of Chaos: The Edge of Chaos is a sword created by Arch-Demon Nebiros that ensures its bearer pure luckiness.
    • Akasha: Commander of the sacred isle, Akasha is a fanatic follower of Dragon Godess Shalassa.


    Ubisoft
    Deluxe:
    • Solo campaign with 3 hours of gameplay
    • 4 extra in-game heroes
    • 2 extra in-game items

    Preorder:
    • Akasha
    • Edge of Chaos

    I think that this is the secure bet as Ubisoft's special heroes as well as weapons are the similar one as the steams provides but the Solo Campaign as well as 1 skirmish map are not same. Is there some additional offer?

  2. #2
    Join Date
    Aug 2009
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    2,881

    Re: Might & Magic Heroes VI: Special in-game Content

    I would like to tell you that the Ubisoft Collector's Edition movie describes the map like "exclusive solo map" therefore I can say that it is safe to believe it's the similar single player scenario for both offers.

  3. #3
    Join Date
    Sep 2011
    Posts
    39

    Re: Might & Magic Heroes VI: Special in-game Content

    I want to know that how they work through those heroes exactly. Are they having the unique appearance which is accessible for skirmish and such? Are they having the extra items part of the loot list or something? Why there are no additional Haven heroes except two Sanctuary heroes?

  4. #4
    Join Date
    May 2009
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    3,613

    Re: Might & Magic Heroes VI: Special in-game Content

    Features Heroes of Might & Magic VI Collector's Edition
    • There is A book of 164 pages hardcover includes all the illustrations of the game.
    • Ring collector.
    • Soundtrack with tracks composed by Rob King and Paul Romero.
    • Duplex Poster A2 size.
    • Downloadable Content: single player campaign of 3 hours, four heroes with unique abilities and 2 items with specific powers.

  5. #5
    Join Date
    May 2008
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    4,041

    Re: Might & Magic Heroes VI: Special in-game Content

    The adventure begins in Heroes VI years before the events in Heroes V. The focus of the story is a heroic epic dynasty, which is drawn into a war. This simmering war was instigated by the angels want to take revenge on their arch-enemies, the Faceless Ones. A legendary general of the archangel rises from his deathbed, abandoned by his forces and with terrible memories of the war of the elders. He devises a plan to win back his power and seize control of it. By means of this brilliant scheme, he also wants to get rid of his enemies, faceless and demons. However, he underestimated the power of the all too human dynasty.

  6. #6
    Join Date
    Nov 2008
    Posts
    3,952

    Re: Might & Magic Heroes VI: Special in-game Content

    Below are the features of this that I found on internet and want to share that with you.
    • Classic Heroes Gameplay reissued by Black Hole and the well-known developers in close cooperation with the many fans of the game.
    • A unique blend of RPG and turn-based tactics: it is extra-large adventure cards to discover, collect resources and build extraordinary cities. Tactics must be perfected to allow the heroes to rise in the level. To insist on the exclusive skirmish maps, troops must be recruited and prepared for battle.
    • Players will shape the fate of their hero and lead the Greifenherz dynasty through an exciting scenario. Thanks to the new reputation system allows players to affect their game experience by choosing the path of their own heroes and face their choice.
    • The M & M universe waiting to be rediscovered: The world is full of Ashan fantastic landscapes and creatures. Players can look forward to revamped 3D design and a new bestiary.
    • Due to the new intelligent community interface players compete against their friends.

  7. #7
    Join Date
    Jun 2009
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    3,859

    Re: Might & Magic Heroes VI: Special in-game Content

    The Griffin dynasty of players likely to Heroes 5 is familiar because the last game of 2006 told of the King Nicolai and his wife Isabel. Heroes 6 plays 400 years before that era, the focus is Anton, and four of his siblings, each of whom is the hero of his own campaign.

  8. #8
    Join Date
    May 2008
    Posts
    611

    Re: Might & Magic Heroes VI: Special in-game Content

    According to dive in game five fractions from a pool of ten, there is in the Might & Magic universe, in the previous figure was six. In addition to Anton (refuge), Anastasia (Necropolis) and Kiril (Inferno), there would be another sister and half brother, whose name and affiliation Ubisoft fraction but is silent so far.

  9. #9
    Join Date
    Jun 2009
    Posts
    761

    Re: Might & Magic Heroes VI: Special in-game Content

    There is a fanciful customary of the lead celestial host ascents from the deathbed, deserted by his strengths and with shocking remembrances of the war of the elderly folks. He devises an arrangement to win back his capacity and seize control of it. By method of this shining plan, he additionally would like to dispose of his adversaries, faceless and evil spirits.

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