Results 1 to 9 of 9

Thread: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

  1. #1
    Join Date
    Jul 2011
    Posts
    264

    Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    I played this from last few hours but this is never happened with me. I donít know what actually the problem is, but itís really irritating for me. Anyone else have this issue ever? Please if anyone has any idea about this than please let me know.

  2. #2
    Join Date
    May 2009
    Posts
    2,106

    Re: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    However, pressing the reload button when fully ammunition in the gun, he will do a "means of animation," as I call it to show that the weapon is safe and full load. I thought it was clever.

  3. #3
    Join Date
    Aug 2009
    Posts
    3,799

    Re: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    I as well wonder how this well from time to time, the rifle will not fire. You at a standstill have ammo in it, but just not going to shoot. It generally occurs with my semi-automatic, but occasionally about my post. However, the animation to see your magazine capacity is right for an animation unjamming, so maybe a change will have jams.

  4. #4
    Join Date
    Jun 2009
    Posts
    4,145

    Re: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    It seems that there were no jams in RO. Yeah; I don't know what I am thinking of. Possibly a mod. I could have established there was a "clear jam" bind or somewhat.

  5. #5
    Join Date
    Apr 2009
    Posts
    3,977

    Re: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    A bolt action rifle of the time would be very unlikely to jam, but a weapon semi-automatic or fully-could easily have a jam or a drink, and that is set aside and failure loads simple firecracker.

    I am not sure I'd like to see in the game, but not realistic. I could live without a round in 300 just does not go out and your character automatically (or after another click) a course of action, I guess. I could see that being extremely unpleasant for many players, but probably a better idea for a mod saved.

  6. #6
    Join Date
    Jun 2009
    Posts
    3,960

    Re: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    There is some fault in fact. Last night, I was playing as a rifleman. My clip was empty, so I tried to replace it, but it did not work normally. Instead of normal change, a rapid clip, I saw a strange kind of animation incomplete maybe 10-15 times in a row, before the video was finally changed.

  7. #7
    Join Date
    Jun 2009
    Posts
    3,859

    Re: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    The trouble is jamming gun is quite rare in reality. And when it happens, sometimes it is difficult to remove the jam. Like the case in the real world glued airtight chamber. But it could add simple faults. Firearm would "click" but nothing happens. Clicking the mouse again re-bolts and you can shoot again. It is so rare to happen with a dirty weapon of all, perhaps every few hundred shots? Very easy to add as well.

  8. #8
    Join Date
    Nov 2008
    Posts
    3,952

    Re: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    There was a bug where you spawned and while you went to flames, you had to click two times. It occurred to me quite a few times; just start sprinting and discontinue and it will stop.

  9. #9
    Join Date
    May 2008
    Posts
    4,041

    Re: Do guns jam in Red Orchestra 2: Heroes Of Stalingrad

    I have had is like this and makes a great moment of disbelief that even though there is a full magazine and the gun is ready to shoot, nothing happens. The error I receive, in full, usually in the machine guns. A memory was clearer during a shootout in apartments. Playing with friends he fired blindly into a corner, while passed over the road. Pour the charger for my MP40 completely reloaded, and then proceeded to follow my friends once the gun was fully loaded. He crossed the street and met a Russian who comes out of an alley. Directed, press the button and my gun did nothing. He then filled his PPSH.

Similar Threads

  1. SMG Realism in Red Orchestra 2: Heroes Of Stalingrad
    By golden moon in forum Video Games
    Replies: 7
    Last Post: 09-09-2011, 07:47 PM
  2. Replies: 7
    Last Post: 08-09-2011, 11:02 AM
  3. Red Orchestra 2: Heroes Of Stalingrad FPS cap
    By Keshini in forum Video Games
    Replies: 9
    Last Post: 05-09-2011, 08:15 AM
  4. Replies: 9
    Last Post: 03-09-2011, 10:58 PM
  5. Replies: 5
    Last Post: 03-09-2011, 06:52 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •