After 5-6 hours of gameplay in the last two days it can be said that both the delay of the bullet and collision detection is terrible. I know I'm not laser shot, but I'm not shooting a water pistol. I should not aim a foot in front of my enemy when he is at my side at 50 m / s in the lobby. Hitting a moving target with a Kar98 side in the distance is beyond impossible. I tested it by shooting a wall in front of me when they spawn, it takes about 1/3 to 1/2 a second to get there, behind a bullet, but there is no delay server. Hit detection. Sometimes they cannot even hit a guy standing when I'm tested and looking straight at him. I understand this is a known bug, but still worth mentioning.
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