The thing that most stuck to my eye was the overall cartoony vibe of the art direction. The comm-pictures and the pre-mission cut scenes seemed like they are obvious stand-ins for the real deal but then again they seemed somewhat honed as if that was the intended final product. I expected the art to be something close to SupCom, StarCraft or even Metroid Prime. I look at the campaign knowing that the release is closing and I get the feel that at this point it should be more complete. But it does provide genuine value the times that I get myself not to pay too much attention to its shortcomings.
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