On the whole, when you walk diagonally (through holding WA, WD, SD, AS) your character shift at a dissimilar angle commencing which the world is drawn within. It's a bit hard to explain, but if there is a straight thin diagonally from the center toward the bottom right of the screen and will be held SD to move in that direction, would not move at the same angle to the road and you have to keep adjusting their movements. Does it make sense? What you guys think? I think developer have to take this under consideration.
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