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Thread: Things you would like to see different in TL2

  1. #1
    Join Date
    May 2011
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    59

    Things you would like to see different in TL2

    The things you could prefer to see contrastingly in TL2, I thought it could be intriguing to see what folks think ought to not be altered from the first diversion. I like the method standard assaults keep on being helpful through an imposing part of the recreation. I like the effortlessness of them and there's something cool about having moving single blows that are simply an indigenous part of your element. I like the implementation of the Fame as an elective to encounter. It's straightforward and strong and it puts esteem in executing remarkable beasts. The objective of the undead zombies, for instance the ones with the green stuff around them is extraordinary. They are amusement to slaughter to me.

  2. #2
    Join Date
    Jun 2009
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    3,960

    Re: Things you would like to see different in TL2

    I totally like having the ability to transmute articles into diamonds. I actually wish you might uproot pearls from sockets without annihilating articles. I believed that having the capacity to send your pet to town was the fit thing to happen to ARPGs subsequent to Diablo 2. The treasure pursuer and wheel and the deal is passives. Exceptional plan for fabricates that utilization weapons as an essential origin of harm. You need to keep the +1 for acclaim and the endless prison and in addition to the ten indicate maximums for dexterities. It quite made differentiate your element. You ought to permit spells to be studied by any class and you’re pet and there might as well be the entry brutes. That you need to get to affection astonish scaled down levels. And then the Retirement and legacy passing might as well in addition be there. The Shared midsection and the Sword of Adam might as well likewise be there. There are possibly more things. It was a fabulous amusement.

  3. #3
    Join Date
    Jun 2009
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    3,859

    Re: Things you would like to see different in TL2

    In this case I suspect that you need to entrance brutes first thing to struck a chord. I like getting maps to haphazard cells. I like having an offered stash, and having it divided one for relentless, one for general. I like the journey supplier who doesn't speak a understandable dialect. I didn't watch over the boundless cell (the TL1's finesse framework botched it worked much preferable in FATE), but I think multiplayer might make the interminable prison excellent.

  4. #4
    Join Date
    Nov 2008
    Posts
    3,952

    Re: Things you would like to see different in TL2

    I like this string and as an artist, the most part would like to enhance every little item. "Make X Feature Better" strings are here and there handy, but more frequently than not we even now would like to create that headliner preferable. It's about as (or notably more) supportive to get sentiment on your most preferred parts of TL1 resulting from the fact that it composes an exceptional checklist of things to accentuate in TL2. Not a gigantic center on asset administration was delightful, I will almost always identify dreary in most recreations.

  5. #5
    Join Date
    May 2008
    Posts
    4,041

    Re: Things you would like to see different in TL2

    Strolling in scaffolds and ways in the mine and seeing creatures working beneath. Admitting that you can't get down to where the creatures were, it gave a superb "feel" to the prison. Too frequently beasts are in the process of standing around doing nothing, this was diverse, and it was exceptional. I have one! Stage monsters and likely need Phase brutes. I like that all things is moving toward getting revamped, modified, or displaced. There's nothing so great in Torchlight 1 that I wouldn't like to see inch toward getting even preferable in Torchlight 2.

  6. #6
    Join Date
    May 2009
    Posts
    3,613

    Re: Things you would like to see different in TL2

    I am an all around easy gamer, playing 30 or 45 moments at most during that timeframe and I cherish how when you recover in torchlight the amusement recoveries precisely where you are and you don't need to stroll from the closest town or recovery indicates. This is a great thought for a string and I do thank you for presenting it. It is absolutely accommodating to think not actually about what we need updated but likewise the sum total of the things that composed this sleeper hit one of the most fit recreations of unsurpassed. I concur with the sum total of the cases thus far, but I'm somewhat astonished that no living breathing person has said the music. I possess each explanation to think that it could be far superior in the sequel however.

  7. #7
    Join Date
    Apr 2009
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    3,974

    Re: Things you would like to see different in TL2

    I was actually reminded of something else-the artistic philosophy. I know this isn't an issue, as it has unmistakably continued through to the end, but I thought I'd specify it as something I quite loved. I HATE it when recreations are finished in a "practical" style that would be small something greater than "paint all items in 20,000 shades of faded and tan". To me that actually look like one monster revolting smudge and I could not see anything. I sincerely favor a cartoon style that makes things a great deal more engaging and obviously visible.

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