I have a great interest in the simulations from 91 '(not the games that you could call those years simulations). I played very well physically giving casual players amazing keyboard parity with wheels (viper racing, live for speed). How deep will the developers?, Hope and help as much as I could to take care of casual games, which slides shape and behavior of suspensions is not artificial. I also noticed that some titles have a rigorous control of the wheel holders, some changes to the lock limit g25/27 Logitech would be interesting as I see wide range of cars being modeled.
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