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Thread: In Sims 3: FullBuild1.Package

  1. #1
    Join Date
    May 2011
    Posts
    35

    In Sims 3: FullBuild1.Package

    I have recently downloaded the Sims 3 but there is the problem in that that is I am not able to understand that is what is means by the FullBuild1.Package I am new to this game and I am don’t know anything. So what is the problem about I am thinking that this is the type of the error. Please help me in solving the problem. Thanking all in advanced for helping me and giving me the suggestions.

  2. #2
    Join Date
    Jun 2009
    Posts
    3,960

    Re: In Sims 3: FullBuild1.Package

    Run over to 'my machine' and right click on the Sims 3 and click open. You ought to see records. Highlight every last trace of the records and on the right bar click COPY FILES. A window pops up. Highlight desktop and click make revamped organizer. Name the organizer and let the indexes duplicate. I feel that it could probably take up to 90 moments. Then, take the disc out of the hard drive. When the records have been duplicated head over to the envelope on your desktop and click Setup Sims 3. Verify the disc is out. Commission it from there. Then embed the disc when the introduction. It settled the situation for me. It didn't take distant the FullBuild, but it gives me a chance to irrevocably fix the event and play it.

  3. #3
    Join Date
    Jun 2009
    Posts
    3,859

    Re: In Sims 3: FullBuild1.Package

    CRC slip: The index C:/Program Files/Electronic Artis/the Sims 3/GameData/Shared/Packages/Fullbuild1.package don’t match the index in the setup's .taxi index. The medium from which you are running the setup would be defiled; contact your product outlet. I built a HDD duplicate of Sims 3 from the CD in a temp organizer on my desktop and traded the first "fullbuild1.package" I replicated with the one I got sent, and mine fixed fine without that lapse again. Notwithstanding I imagine that could work or would not be able to work for some but it’s worth a shot if u get that failure and could be snappier than downloading the whole recreation believing that would work.

  4. #4
    Join Date
    Nov 2008
    Posts
    3,952

    Re: In Sims 3: FullBuild1.Package

    In the event that you could not venture to get any of EA's proposals to work, it’s probable in light of the fact that the disc is scratched or squalid, and your laptop has less pain perusing that than your desktop PC. In the event that you have a vast enough space gadget, at any rate 2GB, e.g. impressive USB drive or spotless DVD, you could probably duplicate the document from your laptop to your PC. To do this you have to run over to Program Files\Electronic Arts\The Sims 3\GameData\Shared\Packages\ on your laptop and duplicate the record FullBuild1.package.

  5. #5
    Join Date
    May 2008
    Posts
    4,041

    Re: In Sims 3: FullBuild1.Package

    It is inexorable with the Sims 3 that for each patch progression upgrade or CC establishment we do, something could work toward getting messed up and the just alter is a new beginning. To actualize that the just alternative is a reinstall. Then again with Sims diversions, a manual uninstall is consistently essential as the recreation uninstaller(s) as a rule abandon bits of info. This is paramount, in particular depending on if you have CC put in the \Mods\Packages\ organizer-the system parts ought to be evacuated, to guarantee all items is wiped out fittingly for the following reinstall to work without any glitches. Since any of the registry entrances or remaining organizers recorded underneath are absent following you uninstalled the recreation, either via Start Menu or Control Panel that is superbly fine. This guide is to verify that these things are gone before we do a clean reinstall.

  6. #6
    Join Date
    May 2009
    Posts
    3,613

    Re: In Sims 3: FullBuild1.Package

    Head over to Start/Control Panel/Programs & Features (Vista/W7) or Start/Control Panel/Add Remove Programs (XP) Then take after the on-screen directions to uninstall the diversion-it’s a standard following, following" sort uninstall. There will be partitioned uninstall choices for each development and the base event, practically the same as with The Sims 2. Uninstall as per discharge dates, going rearward. In the event that you have EADM or alternately CAW, you are able to incorporate the proposed to wipe all items EA identified from the machine but it is discretionary. Unless you have a known issue with the EADM form established, or the Launcher is not working effectively, or EA has discharged a brand new EADM form, and so forth, you ought not to uninstall EADM. For the most part CAW might be let be.

  7. #7
    Join Date
    Apr 2009
    Posts
    3,974

    Re: In Sims 3: FullBuild1.Package

    Inevitably I get to the FullBuild1.package part of the establishment, a popup shows up colloquialism "CRC blunder: The record C:\Program Files\Electronic Arts\The Sims 3\GameData\Shared\Packages\FullBuild1.package doesn't match the index in the setup's .taxi document. The medium from which you are running the situated up could be ruined; contact your programming source". I attempted the stride in the Online Help Answer thing that declares to update the name of the InstallShield product then afterward run the institute as it will update the Install Shield to its most up to date shape but that didn't do anything. As a matter of fact, it never even declared that I did anything.

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