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| Tags: battlegoat studios, paradox interactive, supreme ruler, video game, war game |
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#1
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| How different Supreme Ruler Cold War from other Supreme Ruler games
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#2
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| Re: How different Supreme Ruler Cold War from other Supreme Ruler games
While I am talking about changing things, please have a pool transparent cheap labor, where you can see exactly how many works of its population and a breakdown of what industries / services in specific work force rupture working down is a good idea. Some of the concerns it could become SR 2020 with a skin of the Cold War. Cold War through the skin I mean if the same issues as the fight against avian influenza, the training, the hierarchy is the same, then he could feel the same. |
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#3
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| Re: How different Supreme Ruler Cold War from other Supreme Ruler games
I must confess that in the field that has high hopes for this being a radically different game. Realistically, I see the limitations of the various versions of SR, in connection with military AI and country / etc management unit, and I do a version of the Cold War can be made to do justice was. Especially the political overtones. I've decided to spend 1 to go. I can pick it up when on sale or in a bucket to break. For that I am wrong, and only time will tell. |
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#4
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| Re: How different Supreme Ruler Cold War from other Supreme Ruler games
I have hope because if you have nothing to hope. Even if it is a renewal of sr2020 still be good. And again I have the same question - will sr 2020 with the technicians just before and minor improvements (other than the management of the superpowers of the screens). I would love to implement RW events - such as missile crisis in Cuba - what would happen if UB does not fall? U.S. will really start the war? It will be here much more diplomatic options? |
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#5
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| Re: How different Supreme Ruler Cold War from other Supreme Ruler games
I'm hitting it as almost been two months and I was hoping someone in the know may be able to shed some light on it now. What is interesting about analyze the work force - particularly if you can promote certain areas so you do not have to micromanage the opening / closing buildings everywhere to concentrate their labor when unemployment is very low. It really amusing, How SR considers it a blessing to play the high unemployment - which can lead to more construction. |
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