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Thread: What are the additional strategic possibilities in Supreme Ruler: Cold War?

  1. #1
    Join Date
    Jun 2011
    Posts
    484

    What are the additional strategic possibilities in Supreme Ruler: Cold War?

    I love the tactical military system in Supreme Ruler but is you are not on war, it’s boring you can’t do anything beside set op boarder defenses with you units or let ships patrol your coast. It would be really nice to have more strategic military options. What yiu guys think about it? What you think which are all the additional strategic possibilities are possible to use in this game. Please share your ideas with me. I am waiting for your response.

  2. #2
    Join Date
    May 2009
    Posts
    2,105

    Re: What are the additional strategic possibilities in Supreme Ruler: Cold War?

    It is not positively reasonable to stack over and over Units to you outskirts; in practical reality you could not pay this sort of protection. More you advance static barrier like Anti Tank hindrances, exposed wire or conceivably even mines. You stack your units in the backland and just respond on foe visitor break. I’m German and I would be able to tell you there are over and over such strategic resistance questions in the past inward German Boarder. For instance the Fulda Gap, almost all our Bridges are ready to be exploded by funneled, there are Tank traps which might be advance quick on essential streets.

  3. #3
    Join Date
    Mar 2010
    Posts
    576

    Re: What are the additional strategic possibilities in Supreme Ruler: Cold War?

    What did the several super capacities did 80% of their time in the driving rain war? Spy at one another, U2s, Spy missions, Satellites, Submarine cat and rodent game (is it brought the same in English?) in the cold see. Additionally can there be a SOSUS framework or anything in the recreation? I think so much sort of stuff was such vital neglected war; it needs to be in the diversion. It moreover gives you more chances to do favor missions like exploding a SOSUS Station in Island to drive your Submarines in the Atlantic without the NATO knowing where they are. Supporting revolts, murdering political go-to people, altering decisions, subversion framework and industry.

  4. #4
    Join Date
    May 2008
    Posts
    4,041

    Re: What are the additional strategic possibilities in Supreme Ruler: Cold War?

    Since you get Help/trades from different region there in addition might as well be caravans on the ocean. Again, more strategic openings, Blocking the Sues Canal and cutting the NATO from Oil impost, obstructing the entire Atlantic so cut of the European NATO stats from the US supplies. The escorts might as well be AI regulated I suspect, else it could be too much micro administration. Don’t ability this will affect the display but I think this may be a situation.

  5. #5
    Join Date
    Mar 2010
    Posts
    1,003

    Re: What are the additional strategic possibilities in Supreme Ruler: Cold War?

    Specifically for naval force establishments. What's the Sense in a Carrier Battle gather if each vassal is on the same Spot (yes I know this Hex could be 16km in practical reality but it looks senseless). In the event that could look cooler and could have more tactical esteem to put our AA transports in an external resistance ring case in point. Connects needs to be destroyable and Units might as well not have the capacity to pass waterways without a Bridge constructing tank. There are that a significant number of units in the event witch just are slower in passing streams and not each Division got a Pontoon Bridge with them. Could be a different delightful tactical effect to the diversion.

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