Want to open a debate on the single-player games with multiple story arcs and multiple endings. I'm not sure who actually found it satisfying as a game experience and wondered how the gaming community of thought on this subject in general. The game that took up most of this to my attention was Fallout New Vegas. It is true that this is an extreme example, but highlights a trend - and I wondered what really enjoy a game that may have around 40 different routes and possible end plots? For me, the endless road frame can detract from the immersion and enjoyment of a story - rather than better.
Bookmarks