Focus attacks hearten turtling way surplus. They are an exciting addition, but on the whole I think we can do much better. They are surely better than the parry scheme from SF3 which, at the pro level, expectant big amounts of turtling, when at the beginner and intermediate level didn't humiliate because the consequences of spoiling a parry are severe. So here my idea is called JIT blocking - or "Just in Time."
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