We know of only 1 skills full perk list (block = 9 perks). But on average to get every perk into a skill category you would need on average 15 1/2 perks per skill. I really doubt they are going to come up with 15 perks in one tree for one skill so will some perks be quest based, like the ones for fallout 3. Remember Dream Crusher or Hematophage from Fallout 3? So what do you think? Anyone have any kind of hint or idea?
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