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Thread: No lobbies in Brink

  1. #1
    Join Date
    Jan 2011
    Posts
    101

    No lobbies in Brink

    Not just are lobbies significant for the casual community to look for matchmaking with their friends but lobbies are necessary for the spirited community so we can decide teams and get everybody from both teams in the lobby earlier than the game starts. This should be one of the most noticeable characteristics a game developer would comprise in their game, especially one which boasts regarding catering to the spirited community. Better start functioning on that patch because this game will bomb devoid of these features.

  2. #2
    Join Date
    May 2008
    Posts
    4,041

    Re: No lobbies in Brink

    From what I can tell the just means to play with friends looks to be starting up a match and after that inviting friends as the match is going on to restore the bots. The trouble with this is we don't know if the match can adapt to public match where casual people will connect but as well it isn't fair for personal matches or for people in publics. All matches will be casual people vs. teams of however lots of you wish of your friends. And for those in personals it looks not possible to start every team at the same instant without first getting everybody in the game and after that letting the first map finish.

  3. #3
    Join Date
    May 2009
    Posts
    3,613

    Re: No lobbies in Brink

    That doesn't actually address anything that at a standstill just looks to work by you. You can't acquire a group of 8 people and explore into 8v8 playlist and find matches. The way he says it one person would necessitate getting in a match and sending requests to his friends and praying that there's space and that they finish up on his team. It's totally rearwards to how it should be. Look at any major shooter and they have a revelry system to search into ranked. Halo does it the best, but COD, Gears of War, and Red Faction: Guerilla, Monday Night Combat, and so on all have lobbies to obtain your friends and after that search. There's a cause this is done, it's because it works the best!

  4. #4
    Join Date
    Aug 2009
    Posts
    2,881

    Re: No lobbies in Brink

    For PC guys, you truly have no thought what you are talking about. What we console gamers need is something which has been a clip for AAA title games as 2004 with Halo 2. Its 2011, we should not have to inquire for lobbies like those establish in private matches for Halo or Call of Duty, or hell, even Shadow run. Being able to systematize teams as the players see fit, choose the map and game type, and begin it at the lobby leader's expense is not asking for much.

  5. #5
    Join Date
    Aug 2009
    Posts
    3,786

    Re: No lobbies in Brink

    I had up till now to see a trouble which made me feel like I wanted make an account until now. Lobbies don't all the time make sense for PC games because the games are played on servers with admins who can resume the match one time all the players are in the game but console players frequently don't have that lavishness. I can't think of a winning multiplayer console game which didn't have lobbies. If I have 7 friends and we all wish to hop into a game on Xbox live together, how are we going to control that? Yes there's live party chat but is there an alternative to make a personal match public one time your friends are in the game?

  6. #6
    Join Date
    May 2009
    Posts
    2,105

    Re: No lobbies in Brink

    However, consoles lack a few of the key functionalities of PCs, so a lobby system is necessary in order to collect members earlier than a match, choose suitable teams, after that initiate the match for everybody at the similar time. If Splash Damage overlooked this lobby system which is essential for competition on the consoles, I would wish that a patch could be executed that would permit players to make a lobby for a private match, select the map being played, and permit every individual player to select either Resistance or Security earlier than the game starts, after that let the lobby leader to start the game.

  7. #7
    Join Date
    Aug 2009
    Posts
    3,786

    Re: No lobbies in Brink

    BC2 is completely horrid. I not at all saw anybody play it competitively. I as well don't know how its private match system or matchmaking works. If I memorize properly in the demo it was delayed and you could just talk to like 3 other people in your group and had to join a session in growth. I could be incorrect though, BC1 and BC2 were dreadful so I haven't paid any attention to them in a long time. "Set it all up" aka accept map and settings after that begin devoid of first getting your teams established or your friends in there with you.

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