Well I am posting the config file for the Xbox 360 as follow. I let you know that the directory structure is quite same as Crysis or Crysis warhead. Howvere you will be able to locate the config file in to Engine.pak file which is located into the engine folder then that of the regular.pak file. I have also seen the localization files which are seesm to be encrypted.
Code:
hud_startpaused="0"
sys_StreamCallbackTimeBudget=20000
r_ShadersAsyncCompiling = 1
--r_ShadersRemoteCompiler=1
r_ShadersPreactivate = 1
e_DynamicLightsFrameIdVisTest=2
e_DecalsMerge=0 // 0 = less memory allocations and stalls, but more drawcals
e_DecalsHitCache=1
e_DecalsNeighborMaxLifeTime=1
e_DecalsOverlapping=0
e_TerrainLodRatio = 2
e_TerrainTextureStreamingPoolItemsNum=32
e_LevelAutoPrecacheCameraJumpDist=0 // precache disabled for less loading time
e_ShadowsCastViewDistRatio=1 // less shadow popping in crysis and game04 areas
e_GsmCacheLodOffset=2 // shadow maps update frequentcy
r_FogDepthTest = 10
r_DeferredShadingLightVolumes=1
r_DrawNearZRange = 0.23 //temp solution for depth range for DRAW_NEAREST
r_DrawNearFarPlane = 80
p_max_mc_iters = 2000
r_DisplayInfo = 0
g_breakage_particles_limit = 40
p_joint_damage_accum=2
p_joint_damage_accum_threshold=0.2
p_max_entity_cells=10000
log_AllowDirectLoggingFromAnyThread = 1
I am hoping that the file which I have mentioned above would be helpful to you.
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