No one cares about single player to be honest. I don’t understand why so many companies put so much effort on making single player somewhat attracting to people, when a majority of players buy the game just for the multiplayer. If companies stopped wasting so much time on single player campaign stuff, and focused more on a complete multiplayer game, bugs and glitches could easily be hotfixes, along with balancing issues, more map packs (also good for the company, as they make a profit). Single player doesn’t add replayability, multiplayer does. Until all of these companies finally figure this out, were going to be stuck with good ideas for multiplayer game play, but poor performance because so much effort was wasted on single player stuff. I can understand arguments why single player must be in games, for people who currently don’t have an internet connection or just want to evolve them into a fake plot that basically grabs u by the hand and makes your character go thru a specific path (which is why i never play single player). I just feel that a good 99.9% of players have internet access and would rather choose a lag-free, bug free, huge customizable and fun-packed multiplayer with a crappy single player attached, then a mediocre single player and multiplayer. What you thought about this?
Bookmarks