The idea was to create a highly flexible to adapt Regulos skills and his character according to his wishes, and especially in the circumstances that the game requires at any given time. The player he prefers a combat zone, a power struggle, or any other fitness allowing, for example, regenerating more easily? In fact everything is possible. The player can change at will the configuration of his character as he intends to pass the tests.
At first glance, be aware that if Rift is the first game of Trion Worlds, the company is also working internally with other talented developers on a proposed merger between another MMO and a TV series. In addition, the publisher is also responsible for producing a persistent RTS with elements named End of Nations which we'll talk you soon. As you can see, in Trion Worlds, is believed to play a lot online. We do not bet on it elsewhere. What could be afraid if one remembers the countless spirits of trade are engaged in the production of MMOs that have never met with success against the juggernaut that is World of Warcraft, invincible leader for five years. But nothing ventured, nothing gained, right? So let this rift a chance and see a little what he has in his stomach.
What is shocking at first contact with Rift: Planes of Telara is its resemblance to WoW. Its system of character creation to the choice of his faction from two distinct camps, through the combat system, quests, or the techniques of confrontation bosses instance, Rift has cloned assumed that side which gives smacks of deja vu of already. Fortunately, the art direction the game has its own visual touch, a subtle blend of Asian and Western influences. Imagine a mix between an unlikely Lineage and Ever quest II and you get an idea of the table. The game's storyline takes us on a planet at the edge of chaos, where the choice embodies a Guardian or a skeptic.
After determining his camp and his race among the three available (Dwarfs, High Elves and Mathosiens for the Guardians and Bahm, Eth and Kelari for Skeptics), one comes to the important role of choice. The character classes are common (warrior, cleric, rogue and mage), and their various specializations will allow all players to give their style of play for the moment four specializations are available per class, but others should s add to the list after the game launches For example, the warrior can become a champion, doing maximum damage with a two-handed sword, a Reaver with its powers to damage over time, a paladin that adorns and protects its allies, and finally a master of war, a real tactician on the battlefield. For the other character classes, please visit the official website of the title particularly extensive and fully translated into French!
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