This game released for the PC, Apple II and Commodore 64 is the proto seed of what would later be seen in 10 years after Fallout. The backbone of the story was very similar to that seen in Fallout, in a U.S. Holocaust where wars and nuclear fireworks between China and the Soviet Union had devastated large parts of your character alongside a group of companions (members of a paramilitary group which increased their number to advance in the game), it had to be arranged in the wasteland full of creatures mutated by gamma rays and determined people to do anything to survive for at least another day. Your mission and the group is into the desert to investigate a series of riots that are happening in it. In the game we see a system of skills and character creation (if wanted to use the already preassembled) very similar to the Fallout and SPECIAL system which more later. It was also the first where you could integrate NPCs (NPCs) within the band or party, some could come to disobey your commands if it would be indicated. The game was a great success and today is considered one of the greatest videogames of all time. There were several attempts to make a sequel but while sometimes referred to as some games are below the official Wasteland never continued.
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