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Thread: Fallout New Vegas for PC and Apple

  1. #1
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    Apr 2010
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    Fallout New Vegas for PC and Apple

    This game released for the PC, Apple II and Commodore 64 is the proto seed of what would later be seen in 10 years after Fallout. The backbone of the story was very similar to that seen in Fallout, in a U.S. Holocaust where wars and nuclear fireworks between China and the Soviet Union had devastated large parts of your character alongside a group of companions (members of a paramilitary group which increased their number to advance in the game), it had to be arranged in the wasteland full of creatures mutated by gamma rays and determined people to do anything to survive for at least another day. Your mission and the group is into the desert to investigate a series of riots that are happening in it. In the game we see a system of skills and character creation (if wanted to use the already preassembled) very similar to the Fallout and SPECIAL system which more later. It was also the first where you could integrate NPCs (NPCs) within the band or party, some could come to disobey your commands if it would be indicated. The game was a great success and today is considered one of the greatest videogames of all time. There were several attempts to make a sequel but while sometimes referred to as some games are below the official Wasteland never continued.

  2. #2
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    Apr 2009
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    89

    Re: Fallout New Vegas for PC and Apple

    Thanks for sharing information. I would like to share some few facts regarding the Fallout: New Vegas. For hardcore gamers, there are now a Hardcore mode. To survive, the character has to drink water, Healing is delayed and the ammunition now weighs a little The normal mode is like the 3rd from Fallout The story of Fallout: New Vegas highlights the conflict between three warring parties: New California Republic, Caesar's Legion and New Vegas. The city itself is still the Hoover Dam power. The character itself does not come from the vault, but is replaced by one of the Pip-Boy. As an example, there are weapons like an M4 assault rifle, and even a new weapon including "backpack", which is worn like a minigun. In VATS, there are now special moves for close combat - for example, is a move in connection with a golf club called "Fore" is named. Also new is that in addition to the Karma system now is also a reputation system. Skills also have now a greater impact on conversations. Someone with special skills blasting will be able to communicate better and to appropriate positions on the issue. In a mission there is a ghoul is a group of super mutants free. If you want, the Ghoul can then shoot as your companion. The geckos are popular again with it. As for the super mutants, so there are less intelligent and clever boy, But even elite super mutants as Nightkin. Some look like those from Fallout 3, while it also is still new, how about a female super mutants who come from the 50's might, together with matching hair. You will appear to a leading position.

  3. #3
    Join Date
    Feb 2010
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    669

    Re: Fallout New Vegas for PC and Apple

    New Vegas is not strictly an expansion, has a lot of content to be considered as content-dependent term is similar to its predecessors. New Vegas is "just" a new episode, or put another way, more adventure, action and role of high quality, all in a deep, rich world that still has much to tell. All sounds familiar, but we like that. The extension of the map is very wide-almost like Fallout 3 - with differences to that seen in the third movie, not in the enclave of history, also away from the issue of nuclear attacks and mutant-far fewer than in previous games, "but by no means is the idyllic setting known for its bright neon lights, luxury and fun. New Vegas will not be a Fallout air without the decadent, post-apocalyptic and lawless place that covers the landscape, with riots between factions. New Vegas is more colorful than the gray land of Fallout 3, and the sky is more natural, the reminiscent of the Wild West and rural America are also quite evident. Locals try to lead a fairly normal life, so give a more human touch to the series, not to mention a ruinous point. The adventure begins when we are rescued in a desert with a bullet in the head, saved only because we have given up for dead. Dr. Mitchel heals us after being rescued by a robot, and a first conversation, we are questioned by several medical and psychological test to check our state, some dialogues that aim to provide the starting points of our abilities and attributes. For example, questions about what to do in a tense situation, talk, run, fight ... - is removed from our game, creating a profile that can later be developed. In these first few minutes you enter the physical editor, to gender, age, name and appearance, quite simple.

  4. #4
    Join Date
    Feb 2010
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    546

    Re: Fallout New Vegas for PC and Apple

    The first stop of the game is Goodsprings, a small town easy to walk in to meet some characters and learn the basics of combat, the talks or how to create drugs, they are needed recipes and products. Fallout 3 players will know this part of tutorial, but it does not hurt to remember the operation of the Pip-boy and deal with some of the first creatures "harmless" of land near the village, like many insects, a type of gecko lizard rescued from Fallout 2, and learn the use of GPS and map-the same interface as we know from before. The first major decisions will come somewhat later, when a bully threatens people that welcomed us hospitably looking to run away, is when we begin to gain respect from people if we decide to help the fugitive and recruit our people to dialectical deal with the band.

  5. #5
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    Feb 2010
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    Re: Fallout New Vegas for PC and Apple

    Not forgetting the main thread we start up: finding our frustrated murderers and avenge them. Those factions that populate New Vegas have a major role in the adventure, and our choice in favor of a supposed turn against each other. Therefore, the point of view of history, events and all our final decision, according to the side where we are or more supports. There is a faction of "good" and "bad", and begin to forge the reputation in the early missions. The story does not revolve only around this guerrilla war, but has a key role in many decisions we will cross our path and territories that these groups under their subjugation. There are nearly two dozen bands, some more powerful than others, the largest-and civilized-is New California Republic, faced with the Legion of Caesar, or Caesar, in the game doubt its pronunciation-for control of land and New Vegas. The umpire of the most powerful is The Brotherhood of Steel. There are other smaller one is in charge of the Strip, the main street of Las Vegas, so it's inevitable run into friends and enemies along the road.

  6. #6
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    Feb 2010
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    Re: Fallout New Vegas for PC and Apple

    The skills and expertise define the way we play, and if we used our strengths to enhance scientific knowledge and charisma, not very smart move against several strong enemies, because the outcome is already decided beforehand. The VATS (Vault-tec Assisted Targeting System) again made an appearance, pausing the action and indicating a success rate at each end of the enemies, with those recreations of violent deaths that show the bullet in slow motion exploding heads or arms. Aim and shoot manually to play first-person action is possible, but often a waste of bullets with more distant enemies or small, a single bee or grasshopper.

  7. #7
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    Re: Fallout New Vegas for PC and Apple

    The first game ended when our hero managed to thwart the plans of the Master (The Master), all deformed mutant virus using the FEV (Forces Evolutionary Virus or Forced Evolution Virus) wanted to change the entire world the same way that altered it. Returning to our shelter victorious Supervisor (Overseer) convinced us to leave the premises as if people realized that they could survive on the outside begin to leave the shelter. So our hero was banished by its own and left on foot, never to return home beginning a great journey that would at the foundation of a tribe. Your mission is to find a GEKC (Garden of Eden Creation Kit or device Creation of the Garden of Eden). This device is nothing more and nothing less than a briefcase full of holodiscs (disks with information) and samples of plant and animal DNA to be replicated with the same unit as the life and fauna around the tribe comes in decline year after year. As always this is the tip of the iceberg of the history of Fallout 2, only a small sample of it. New death animations were added. Also heard complaints from fans and added a car to move around the map (in Fallout was one we could buy but had no gasoline so it was impossible to use) or option to avoid random encounters on the map, it was hateful start the game and fall prey to the radioactive scorpions in the early game, something that happened quite often. The character creation system remained the same as before with the system special, character traits and skills but added a lot of Perks that did not exist previously.

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