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Thread: An overview of Final Fantasy 7 game

  1. #1
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    Nov 2009
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    An overview of Final Fantasy 7 game

    I want to buy Final Fanatasy 7. Before that I had played all the series of Final Fantasy and that was really enjoying. I need some information on the game plot of Final Fantasy 7. The 32-bit technology, initiated in the seventh episode is a clear added value, both artistic and entertaining. It is a nice approach towards the game graphic and other output

  2. #2
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    May 2008
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    4,041

    Re: An overview of Final Fantasy 7 game

    It all begins when a young boy named Cloud is enlisted in a dark history of rebellion without the knowledge of a multinational industrial precepts autocratic. Recognize the beauty of the cut-scene combining our young hero to sabotage an operation is however only one facet of our wonder. Specifically, the game is done along the lines Resident Evil.

  3. #3
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    Sep 2009
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    131

    Re: An overview of Final Fantasy 7 game

    Final Fantasy VII has a unique atmosphere, an unusual style, which probably accounts for our happiness when cutscenes leave room for a video game another time. A role play "Japanese" would obviously not be complete without action mainly caused by the fighting. The form is clear. Randomly, the phases of research give way to an arena in which our hero (maximum three per battle) will have to play shots and magic blade to oust the monsters and other soldiers.

  4. #4
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    Apr 2008
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    2,565

    Re: An overview of Final Fantasy 7 game

    A bar "time" (the AT, active time) represents your potential to act at any given time. Once completed, this bar gives you access to menus of attack, use items, magic and of course invocations. From a purely graphic battles have a dynamic camera system and a neat overall achievement. Of course, some years after its release, the graphics engine is not as amazing but it is still very honest.

  5. #5
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    Sep 2009
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    Re: An overview of Final Fantasy 7 game

    This opus is based on a system of "material", small round objects and magic, easily introductibles a weapon, armor or an artifact. Each material has a magical power clean, while maintaining an overall pattern of colors symbolizing elements of nature. Spells ensuing revolve around the fire, water, earth, wind, etc .But this system shows all his wealth in the combination of these materials, made possible by their increasing accumulation, as and when As you come into possession of more powerful objects.

  6. #6
    Join Date
    Sep 2009
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    125

    Re: An overview of Final Fantasy 7 game

    The nature of these combination is the simple multiplication of spells to add additional effects. Specifically, the Lightning material be placed alongside the material Double cause for what you imagine: the unleashing of "Mr. King Thunder" twice during the same turn. Similarly, you can associate a material Meteor to Poison to get the effects you can imagine.

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