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| Tags: cd game, crysis, micro second, road map, techno ninja |
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#1
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| Small description on Crysis.
I got this Game CD from my friend. I am not aware about this game. I need some information on it. Once is not custom, we will start the test by a simple observation: Crysis is beautiful, very beautiful Crysis, Crysis is the best. As a routine mission goes quietly would probably not play the most interesting of all time. |
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#2
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| Re: Small description on Crysis.
In Crysis, we simply dropped in the middle of nowhere with a map that showed a small green dot indicates that our main objective (some secondary objectives are also adventure from time to time). After that, what you do from your point of departure and arrival, it's your problem. You can simply follow the road mostly to more - and is probably there to help people that freedom scares - or rather organize a surprise hike in the jungle, or even make a swimming trip, take a car, boat, etc.
__________________ With great power comes great responsibility - Spiderman's Uncle The Greatest Sig Ever |
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#3
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| Re: Small description on Crysis.
Do you also not expect that a removal of the "road map", allows you to dodge trouble, as the occupation on the Korean island of realism is palpable, as every corner of the jungle is patrolled by squads able to call reinforcements and outposts that monitor all the beaches around looking for a techno-ninja armed to the teeth.
__________________ Far Cry 2 Preview |
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#4
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| Re: Small description on Crysis.
The ability to switch from one to another of the "powers" in a micro-second and emerge as an arrow in the middle of a group of enemies that will come to nothing catch a throat, turn on maximum force, bowling Korean disappear and take cover behind a rock to recharge all in armor mode. Finally, a "Armor", which is activated by default, maximizes our life bar in adding to our reserves of energy and greatly increases the regeneration of one or the other. |
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