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PSP uae4all
Can get some information on PSP uae4all does any one use this ? I have found that this will be a emulator , but i am not sure so if some one clear me .
Thanks for the help .
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Re: PSP uae4all
UAE4ALL r1, which is an Amiga emulator for the PSP. This released is based on the source code from Chui’s Dreamcast UAE4ALL and notaz’s UAE4ALL GP2x v0.7.2a. Being a kid that grew up with the Amiga in the house.
If your a big Amiga games fan then this one is for you .
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Re: PSP uae4all
Special features:
SuperThrottle
Hold right trigger first and left trigger second for automatic sound off and frameskip to 10 for speed up. This try to avoid large time for intros and loading time.
ADZ support
You can compress your ADF floppy images with GZIP compression utility in order to save CD space. GZIP is free and multiplatform: Windows, GNU/Linux, MacOS … better use short filenames to read correctly disks numbers.
Save disks changes to VM
UAE4ALL can save to VM disk sectors changed using ZIP compression. For games as Dune2, now you can save your campaigns and continue at future. A new menu option called “Save Disks” has added for enable or disable this feature.
2 floppy drives emulted
You can choose on filemanager a new disk for DF0 with Cross(X) button and a new disk for DF1 with Square([]) button. Also, you can eject DF1 with ‘Eject DF1′ option or pressing Triangle button while in menu.
Throttle
Amiga is a hard machine to emulate. So, a lot of games support drawing shortcuts and cpu timeslice ampler. These methods speed up emulation and improve playbility under PSP.
Autoframeskip
Unfortunately, UAE4ALL needs frameskipping for real time emulation. Active auto-frameskip menu option for real speed.
If you want sound, it’s a very important thing, the sound needs to be synchronous
Mouse
Some on loading game demo requires specific mouse buttons combo, so try both buttons and movements while in such menu’s or demo.
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Re: PSP uae4all
Emulation Bias
Processor throttling reduces the speed of the Amiga CPU, so that more time can be spent on emulating the graphics and sound chips. In addition some other shortcuts are used. The effect is to increase speed at the expense of compatability. Slider fully set to CPU is the most compatible, but middle settings often work. Note that if an application is CPU bound, a high CPU bias will actually decrease speed - experimentation is neccessary to determine the best setting for each application. Many Workbench-launched games favor a higher CPU Bias than Chipset Bias.
Here is the Game Compatibility list
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