hi ,
i am new with counter strike and its great fun but now i want some tweaks for counter strike i play on lan network also tell me god mode for counter strike so please help me
thank you
hi ,
i am new with counter strike and its great fun but now i want some tweaks for counter strike i play on lan network also tell me god mode for counter strike so please help me
thank you
This is for Counter Strike - Condition Zero
Go to the console thanks to the ² key, type sv_cheats 1 and then restart. And you can enter the cheat mode.
Type;
* fly (everybody flight)
* bot_stop 1 (icing on the spot for bots)
* bot kill (to kill)
* god (god mod)
* gravity followed by a number between 0 and 800.0 no gravity so we fly and 800 and on ground.
* impulse 101 (to win arms)
* changelevel followed by the name of the map to change the field
* sv_restart 1 (again part of)
* bot_allow_rogest 0 (so that your team of bots you obey the finger and the eye.
* sv_ (list of codes)
Here is tweak codes
FPS config for Counter-strike: Source
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "2"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "3"
net_scale "5"
net_graphpos "3"
net_graphsolid "1"
voice_modenable "1"
muzzleflash_light "0"
overview_preferred_mode "1"
overview_preferred_view_size "600"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "0.520000"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "0.780000"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
dsp_slow_cpu "0"
cl_allowupload "1"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "1"
closecaption "0"
/ / Enable Cheats (relax, this enables some CVARS to load, we disable it at the end)
/ / ************************************************ *********
/ /
sv_cheats "1"
/ / Personal Preference (modify as desired)
/ / ***********************************************
/ /
/ / sensitivity "10"
budget_show_history "0" / / default 1; Disables history graph.
cl_downloadfilter "nosounds" / / Disables downloading of annoying SFX
con_enable "1"
cl_allowdownload "1"
cl_forcepreload "0"
cl_radaralpha "255" / / Maximum radar brightness
cl_radartype "1" / / Enables solid radar
cl_locationalpha "150"
cl_radar_locked "0"
cl_autohelp "0" / / default 1;
cl_autowepswitch "0" / / default 1;
cl_resend "1.5" / / default 6;
cl_c4dynamiclight "1" / / Makes the bomb flash brighter to make it easier to see
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_righthand "1"
fps_max "121"
net_graphheight "65" / / default 60; Raised height for 800x600
hud_centerid "1"
hud_fastswitch "1" / / default 0; Enables quick weapon switching
sv_forcepreload "1" / / default 0; Loadtime will inc, on-fly rendering dec. Fps boost
jpeg_quality "100"
showhitlocation "1" / / default 0;
/ / AMD USERS ONLY (placebo effect, these commands may do nothing.
/ / Note: Delete this section if you use an Intel core
/ / ************************************************ *********
/ /
r_3dnow "1"
r_sse "1"
r_sse2 "1"
r_mmx "1"
/ / Client Commands
/ / ***********************************************
/ /
cl_show_splashes "0" / / Disables water splashes
cl_phys_props_enable "1" / / default 1; Must be enabled to be CAL-Legit
cl_phys_props_max "50" / / default 300, 50 is legal CAL value
cl_ragdoll_physics_enable "1" / / default 1;
/ / cl_minmodels "1" / / default 0; (1 playermodel per team)
cl_ejectbrass "0" / / default 1;
cl_show_splashes "0"
cl_forcepreload "1"
/ / Lighting Settings
/ / ***********************************************
/ /
r_dynamic "0" / / default 1; Disables dynamic shadows
r_occlusion "0" / / default 1;
r_lightinterp "0" / / default 5;
r_shadowmaxrendered "10" / / default 32; Only 10 proper shadows will be rendered, rest will be a blur
r_PhysPropStaticLighting "0" / / default 1;
/ / CAL Legal Settings
r_ambientfraction "0.1" / / default 0.1;
r_avglight "1"
r_avglightmap "0"
r_lightaverage "1" / / default 1;
r_lightcache_numambientsamples "162"
r_lightstyle "-1"
r_worldlights "2"
r_worldlightmin "0.0002"
r_maxdlights "32"
r_radiosity "4"
/ / End CAL Legal Settings
/ / Materials
/ / ***********************************************
/ /
mat_bloomscale "0" / / Determines amount of HDR
mat_specular "0" / / Disable specular on models
mat_forceaniso "0"
mat_bumpmap "0"
mat_clipz "1" / / default 0; If rendering problems occrur, set back to 0
mat_hdr_enabled "0" / / default 1;
mat_hdr_level "0"
mat_reducefillrate "1" / / default 0; Reduces shader fill rate.
mat_wateroverlaysize "8" / / default 128;
mat_vsync "0"
mat_colorcorrection "0" / / If enabled fps takes a major hit
mat_shadowstate "0" / / default 1;
mat_forcehardwaresync "0" / / default 0; Huge hit on performance if enabled
mat_monitorgamma "1.6" / / Max monitor brightness
mat_disable_bloom "1" / / default 0;
mat_disable_fancy_blending "1" / / default 0;
mat_disable_lightwarp "1" / / default 0;
mat_disable_ps_patch "1" / / default 0;
mat_fastnobump "1" / / default 0;
mat_filterlightmaps "1" / / default 1;
mat_mipmaptextures "1" / / default 1;
mat_trilinear "1" / / default 1;
/ / Mat_dxlevel "95" / / Enabling this in config lags apparently
/ / CAL Legal Settings
mat_bumpbasis "0"
mat_surfaceid "0"
mat_surfacemat "0"
mat_hdroverbrightrange "16"
mat_hdr_tonemapscale "1"
mat_hdr_manual_tonemap_rate "1.0"
mat_bloomamount_rate "0.05f"
mat_force_bloom "0"
mat_leafvis "0"
mat_yuv "0"
mat_softwarelighting "0"
mat_softwareskin "0"
mat_picmip "0" / / default 0;
mat_loadtextures "1"
/ / End CAL Legal Settings
/ / Sound Options
/ / ***********************************************
/ /
dsp_enhance_stereo "1" / / default 0;
snd_async_fullyasync "1" / / default 0;
soundscape_fadetime "9999" / / default 3;
soundscape_flush
/ / Violence settings (increases blood to help you see hits better)
/ / ***********************************************
/ /
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
/ / Registration Tweaks
/ / ***********************************************
/ /
cl_drawmonitors "0" / / default 1; If set to 0 it won't display monitors, huge FPS boost in video stress test
cl_interp "0.01" / / default 0.1;
cl_interpolate "1" / / default 1;
cl_lagcomp_errorcheck "1" / / default 0;
cl_lagcompensation "1" / / default 1;
/ / Ropes
/ / ***********************************************
/ /
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
rope_rendersolid "1" / / default 1;
/ / Water Tweaks
/ / ***********************************************
/ /
r_waterforceexpensive "0" / / default 1; Disables high-quality water.
r_waterdrawreflection "1" / / default 1;
r_waterdrawrefraction "0" / / default 1;
r_updaterefracttexture "0" / / default 1;
/ / Props
/ / ***********************************************
/ /
r_decalstaticprops "1" / / default 1;
props_break_max_pieces "0" / / default -1;
props_break_max_pieces_perframe "0" / / default -1;
func_break_max_pieces "0" / / default 15;
/ / CAL Legal Settings
cl_phys_props_enable "1"
cl_phys_props_max "50" / / and above
cl_detaildist "1200" / / and above
cl_detailfade "400"
r_drawdetailprops "1" / / default 1;
r_propsmaxdist "1200"
/ / End CAL Legal Settings
/ / Netcode Tweaks
/ / ***********************************************
/ /
cl_updaterate "101"
cl_cmdrate "101"
rate "25000"
cl_smooth "1" / / default 1; Causes stuttering effect, tries to fix prediction errors.
cl_smoothtime "0.01" / / default 0.1;
/ / Player Model Tweaks
/ / ***********************************************
/ /
/ / CAL Legal Settings
r_modellodscale "1.0" / / default 1;
r_lod "2" / / default -1;
r_rootlod "2" / / default 0;
/ / End CAL Legal Settings
r_drawmodeldecals "0" / / default 1; Disables decals on models
r_eyemove "0"
r_teeth "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyegloss "0"
r_eyeglintlodpixels "0" / / default 20; Detail on eyes
/ / Detail Commands
/ / ***********************************************
/ /
mp_decals "25" / / default 200;
r_decals "75" / / default 2048;
r_drawflecks "0" / / default 1; Disables bullet impacts
r_3dsky "0" / / default 1;
r_renderoverlayfragment "0" / / default 1;
r_dopixelvisibility "1" / / default 1;
r_flex "0" / / default 1;
/ / Other CAL commands to make CFG legal
/ / ***********************************************
/ /
cl_wpn_sway_interp "0.1"
cl_wpn_sway_scale "1"
r_skin "0"
mat_texture_limit "-1"
developer "0"
mat_show_texture_memory_usage "0"
r_entity "-1"
mat_showlightmappage "-1"
mat_debug_autoexposure "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_debug_process_halfscreen "0"
mat_debugalttab "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_norendering "0"
net_showevents "0"
demo_recordcommands "1"
cl_windspeed "0"
/ / Illegal Commands
/ / ****************
/ /
/ / "mat_debug" / / Illegal
/ / "cl_soundemitter_flush" / / Illegal
/ / "cl_soundscape_flush" / / Illegal
/ / "dxlevel"
/ / "flush" / / Illegal
/ / "flush_locked" / / Illegal
/ / "wait" / / Illegal
/ / "+ showbudget" / / Illegal
/ / "+ showbudget_texture" / / Illegal
/ / "+ showbudget_texture_global" / / Illegal
/ / "timerefresh" / / Illegal
/ / "cl_removedecals"
/ / "cl_ent_bbox"
/ / "cl_ent_absbox"
/ / "cl_ent_rbox"
/ / "CreateHairball"
/ / "cl_soundscape_flush"
/ / "playsoundscape"
/ / "stopsoundscape"
/ / "Test_ProxyToggle_EnsureValue"
/ / "r_shadowdir"
/ / "r_shadowangles"
/ / "r_shadowcolor"
/ / "r_shadowdist"
/ / "r_shadowblobbycutoff"
/ / "testhudanim"
/ / "thirdperson"
/ / "camortho"
/ / "set_screen_effect_param"
/ / "cl_soundemitter_flush"
/ / "shake_stop"
/ / "r_screenoverlay"
/ / "viewanim_reset"
/ / "viewanim_addkeyframe"
/ / "bench_showstatsdialog"
/ / "ai_disable"
/ / "ai_show_hints"
/ / "ai_show_hull"
/ / "ai_show_connect"
/ / "ai_show_connect_jump"
/ / "ai_show_connect_fly"
/ / "ai_show_grid"
/ / "ai_step"
/ / "ai_resume"
/ / "ai_next_hull"
/ / "ai_nodes"
/ / "ai_show_visibility"
/ / "ai_show_graph_connect"
/ / "npc_bipass"
/ / "npc_destroy"
/ / "npc_kill"
/ / "npc_enemies"
/ / "npc_focus"
/ / "npc_create"
/ / "npc_create_aimed"
/ / "npc_destroy_unselected"
/ / "npc_freeze"
/ / "npc_teleport"
/ / "npc_go"
/ / "npc_go_random"
/ / "npc_reset"
/ / "npc_nearest"
/ / "npc_route"
/ / "npc_select"
/ / "npc_combat"
/ / "npc_squads"
/ / "npc_tasks"
/ / "npc_task_text"
/ / "npc_conditions"
/ / "npc_viewcone"
/ / "npc_relationships"
/ / "npc_steering"
/ / "npc_steering_all"
/ / "ai_drop_hint"
/ / "ent_name"
/ / "ent_text"
/ / "ent_bbox"
/ / "ent_absbox"
/ / "ent_rbox"
/ / "ent_attachments"
/ / "ent_remove"
/ / "ent_remove_all"
/ / "ent_setname"
/ / "find_ent"
/ / "ent_dump"
/ / "firetarget"
/ / "ent_fire"
/ / "ent_info"
/ / "ent_messages"
/ / "ent_pause"
/ / "picker"
/ / "ent_pivot"
/ / "ent_step"
/ / "ent_show_response_criteria"
/ / "ent_autoaim"
/ / "ent_create"
/ / "cast_ray"
/ / "cast_hull"
/ / "drawline"
/ / "drawcross"
/ / "buddha"
/ / "setmodel"
/ / "test_dispatcheffect"
/ / "snd_restart"
/ / "bug_swap"
/ / "noclip"
/ / "god"
/ / "setpos"
/ / "setang"
/ / "notarget"
/ / "hurtme"
/ / "bloodspray"
/ / "test_entity_blocker"
/ / "respawn_entities"
/ / "fadeout"
/ / "fadein"
/ / "shake"
/ / "dumpgamestringtable"
/ / "global_set"
/ / "nav_check_file_consistency"
/ / "nav_remove_unused_jump_areas"
/ / "nav_delete"
/ / "nav_delete_marked"
/ / "nav_split"
/ / "nav_make_sniper_spots"
/ / "nav_merge"
/ / "nav_mark"
/ / "nav_unmark"
/ / "nav_begin_area"
/ / "nav_end_area"
/ / "nav_connect"
/ / "nav_disconnect"
/ / "nav_splice"
/ / "nav_crouch"
/ / "nav_precise"
/ / "nav_jump"
/ / "nav_no_jump"
/ / "nav_stop"
/ / "nav_walk"
/ / "nav_run"
/ / "nav_avoid"
/ / "nav_transient"
/ / "nav_dont_hide"
/ / "nav_stand"
/ / "nav_no_hostages"
/ / "nav_strip"
/ / "nav_save"
/ / "nav_load"
/ / "nav_use_place"
/ / "nav_place_replace"
/ / "nav_place_list"
/ / "nav_toggle_place_mode"
/ / "nav_set_place_mode"
/ / "nav_place_floodfill"
/ / "nav_place_pick"
/ / "nav_toggle_place_painting"
/ / "nav_mark_unnamed"
/ / "nav_corner_select"
/ / "nav_corner_raise"
/ / "nav_corner_lower"
/ / "nav_corner_place_on_ground"
/ / "nav_warp_to_mark"
/ / "nav_ladder_flip"
/ / "nav_generate"
/ / "nav_generate_incremental"
/ / "nav_analyze"
/ / "nav_mark_walkable"
/ / "nav_clear_walkable_marks"
/ / "nav_compress_id"
/ / "nav_show_ladder_bounds"
/ / "nav_build_ladder"
/ / "surfaceprop"
/ / "air_density"
/ / "givecurrentammo"
/ / "ch_createjeep"
/ / "ch_createairboat"
/ / "prop_debug"
/ / "prop_dynamic_create"
/ / "prop_physics_create"
/ / "ent_rotate"
/ / "Test_EHandle"
/ / "Test_ProxyToggle_EnableProxy"
/ / "Test_ProxyToggle_SetValue"
/ / "Test_InitRandomEntitySpawner"
/ / "Test_SpawnRandomEntities"
/ / "Test_RandomizeInPVS"
/ / "Test_RemoveAllRandomEntities"
/ / "Test_CreateEntity"
/ / "Test_RandomPlayerPosition"
/ / "showtriggers_toggle"
/ / "kdtree_test"
/ / "voxeltree_view"
/ / "voxeltree_playerview"
/ / "voxeltree_box"
/ / "voxeltree_sphere"
/ / "collision_test"
/ / "wc_create"
/ / "wc_destroy"
/ / "wc_destroy_undo"
/ / "wc_air_node_edit"
/ / "wc_air_edit_further"
/ / "wc_air_edit_nearer"
/ / "wc_link_edit"
/ / "endround"
/ / "map_showbombradius"
/ / "map_setbombradius"
/ / "CreatePredictionError"
/ / "bot_goto_mark"
/ / "nav_check_connectivity"
/ / "stopsound"
/ / "-showbudget_texture_global"
/ / "+ showbudget_texture_global"
/ / "-showbudget_texture"
/ / "+ showbudget_texture"
/ / "-showbudget"
/ / "+ showbudget"
/ / "spike"
/ / "editor_toggle"
/ / "prop_crosshair"
/ / "perfui"
/ / "flush_locked"
/ / "flush"
/ / "mat_reloadtextures"
/ / "mat_reloadallmaterials"
/ / "mat_reloadmaterial"
/ / "light_crosshair"
/ / "recompute_speed"
/ / "linefile"
/ / "timerefresh"
/ / "mat_debug"
/ / "mat_suppress"
/ / "print_colorcorrection"
/ / "colorcorrectionui"
/ / "cl_fullupdate"
/ / "box"
/ / "cl_view"
/ / "cl_showents"
/ / "bench_upload"
/ / "bench_end"
/ / "bench_start"
/ / Disable cheats (to disable you from taking advantage!)
/ / ***********************************************
/ /
sv_cheats "0"
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