Publisher Ubisoft pulls the plug from the free playable game Shadowbane. On May 1, the servers being unmounted. Shadowbane started in 2003 as a game where a monthly amount to be counted down.
The notice on the Shadowbane website has been expanded, but the message is simple: Ubisoft stops the game. The servers on which the game is hosted on May 1 offline. The game was launched in March 2003 as a game for which a monthly amount should be counted. In March 2006 Ubisoft has decided to play Shadowbane for free to make. Revenue should be generated from ads that are visible while in and out and the times when the player dies in the game.
Shadowbane was created by the U.S. Wolfpack Studios, a year after the launch of Shadowbane was bought by Ubisoft. Shadowbane was one of the first game where the emphasis on player-versus-player battles. In addition, Shadowbane was because players affect the look of the game world. Parts of the world can be demolished, which even in the most recent game's hardly possible. Ubisoft took in March 2008 the servers of Shadowbane already short time offline for the Shadowbane Reboot where technical improvements to the engine were made.
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