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Thread: Problems with bots on rocmod 2.1c for soldier of fortune 2

  1. #1
    Join Date
    Dec 2008
    Posts
    34

    Problems with bots on rocmod 2.1c for soldier of fortune 2

    I've just setup a new server, including rocmod with the bot files and botroutes.. but when I join the game, there are no bots there. I restart the map, and I see stuff like this in the console:

    generic bot 47 Identification error
    guy Identification error
    finca guard Identification error
    colombian rebel Identification error
    some more....

    Does anyone know what this problem is, and how to fix it? Any advise would be much appreciated.

  2. #2
    Join Date
    May 2008
    Posts
    2,464

    Re: Problems with bots on rocmod 2.1c for soldier of fortune 2

    you have the .bot files for every bot inthere u set there settings like the chat , aim , weaponweights ...

    in the bots.txt you find the bot his name , gamename and identity.

    like this :

    {
    name "SusanJones"
    funname "^1-E*E-^-Join^-_^$us"
    identity NPC_Female_Civilian/female_civilian_h1
    color1 0
    personality /botfiles/civilian.bot
    team "civilian"
    }
    for example when u wanne add this bot u must give the following command.

    rcon addbot SusanJones 5 red 5

    then this bot will come on the server with his fun name as u see in the bots.txt

  3. #3
    Join Date
    Apr 2008
    Posts
    2,565

    Re: Problems with bots on rocmod 2.1c for soldier of fortune 2

    Servers must simply replace their existing sof2mp_game.qvm file in /rocmod/vm/ with the updated version from this archive.
    This is a server-side-only fix, and does not need to be installed for clients. so try to update

  4. #4
    Join Date
    Apr 2008
    Posts
    2,465

    Re: Problems with bots on rocmod 2.1c for soldier of fortune 2

    This file fixes both the penalty box behavior and the bot join code for the Bot-enabled ROCmod 2.1c.
    Adding a bot or setting a minimum number of bot players will now allow bots to join the game, provided the necessary bot routes and bot files have been installed as per the mod instructions.
    Administering a Penalty to a player through the menu or through the console without specifying a reason or time will now revert to the default penalty box time and a reason of "Bad Behavior". Previously, a player receiving a Penalty in this fashion would be ghosted, but would not actually be placed in the Penalty Box, and would be unable to return to the game without changing to spectator and returning, and bots could not join games.
    Automatic penalties were unaffected.
    Note: This file is only for existing complete server installations of ROCmod version 2.1c with Bots.
    There is a separate fix for ROCmod 2.1c without Bots.

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