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Thread: FPS Problem for CS 1.6

  1. #1
    Join Date
    Dec 2008
    Posts
    34

    FPS Problem for CS 1.6

    hello
    i have buy a new geforce card 9400gt and when i finished installation with drivers.after installation i reboot pc and tried to launched counter-strike but problem occur as the fps was SO low. It even went under 50. I had better fps with my old card that is irritating .does some one know any thing about it please let me know thank you

  2. #2
    Join Date
    Dec 2008
    Posts
    196

    Re: FPS Problem for CS 1.6

    The reason why you might be getting this problem is because of steam using an outdated openGL driver.

    Here is the way to fix it:
    - Go to the Windows\System32 directory and look for your opengl.dll

    If you're using a nvidia card the nvoglnt.dll is the right one.
    For Ati cards it's the atioglxx.dll.
    And for the rest the opengl32.dll.

    - copy that file to your ..\SteamApps\your@email.com\counter-strike\gldrv directory.

    - open the drvmap.txt in that directory and change the text to the following:

    Default Default
    gldrv/YOURFILENAME.dll

    Even If you have the special DLLs for the vid cards:

    - copy the opengl32.dll to your ..\SteamApps\your@email.com\counter-strike\gldrv directory.

    - open the drvmap.txt in that directory and change the text to the following:

    Default Default
    gldrv/opengl32.dll

    People have reported an increase of 50 FPS because of this.
    You have to find out which one works best.
    This may work for a lot of you, but for some people it will not work.
    One thing is for sure, steam does not get broken by replacing the DLLs. And a newer openGL driver is always good

  3. #3
    Join Date
    Dec 2008
    Posts
    207

    Re: FPS Problem for CS 1.6

    install new driver from manufactures web site also update service pack of windows. configure opengl setting properly.

  4. #4
    Join Date
    Apr 2008
    Posts
    2,565

    Re: FPS Problem for CS 1.6

    Ok, here i provide u wit all the possible variable commands to increase your cs:source fps. All you have to do is put the ones you want in cstrike/cfg/cs.cfg

    cl_ejectbrass 0
    Disables shells flying out of guns

    cl_phys_props_enable 0
    Disables physics objects

    cl_phys_props_max 0
    Disables physics objects

    cl_muzzleflash_dlight_3rd 0
    Disables 3rd person muzzle flashes lighting up surrounding area

    cl_muzzleflash_dlight_1st 0
    Disables 1st person muzzle flashes lighting up surrounding area

    cl_ragdoll_fade_time 1
    Causes dead bodies to disappear immediately (default: 15)

    cl_ragdoll_physics_enable 0
    Disable ragdoll physics

    cl_show_splashes 0
    Disables water splash effects

    cl_smooth 0
    Disables smoothing views after prediction errors/juddering effect

    commentary 0
    Disables map commentary

    dsp_enhance_stereo 0
    Disable stereo effect sound enhancing

    dsp_slow_cpu 1
    For systems with slower CPU's: Reduces quality of dsp effects

    mat_antialias 0
    Disables AA

    mat_bumpmap 0
    Disables Bump Mapping

    mat_bloom 0
    Disables bloom effect

    mat_bufferprimitives 1
    Buffer primitive objects

    mat_clipz 0
    Lowers water quality

    mat_fastspecular 1
    Fast specular lighting

    mat_hdr_enabled 0
    Disables HDR

    mat_mipmaptextures 0
    Textures quality worsens with distance

    r_cheapwaterstart 1
    Worsens water quality

    r_cheapwaterend 1
    Worsens water quality

    r_drawdetailprops 0
    Don't draw detail props

    r_dynamic 0
    Disables dynamic lighting

    r_lightinterp 0
    Disables light interpolation

    r_propsmaxdist 100
    Object fading distance

    r_RainSimulate 0
    Disables rain

    r_shadows 0
    Disable shadows

    rope_smooth 0
    Disables Anti-Aliasing effect on ropes

    fog_enable 0
    Disables Fog

    fog_enable_water_fog 0
    Disables water fog

    gl_clear 0
    Disables hiding of cracks/faults between textures

  5. #5
    Join Date
    Mar 2010
    Posts
    3

    Re: FPS Problem for CS 1.6

    here are my specs…
    512mb nvidia geforce 8400gs gpu, 1Gb ddr2 ram, intel core2 duo 2.2ghz.

    My fps always remains stuck at 60 dont know why..its always at 60fps, flickers between 51-60.1 ,and goes 30 when joining a server. I don't think my pc is infected from any virus or malware that it'll so greatly influence my fps.

    I did all that you guys mentioned. did texture filtering to high performance, anisotropic filtering application controlled , vertical sync force off. In game console i typed all commands which you know what i mean. please don't mention that i didn't tried.

    I want 90-100fps as i expect from my gpu. Damn the card wouldn't be worth bucks if its not capable of that performance.

    please if you can come up with a solution i’ll owe you
    Last edited by vivs_007; 14-03-2010 at 03:45 PM.

  6. #6
    Join Date
    Apr 2008
    Posts
    2,366

    Re: FPS Problem for CS 1.6

    You can try out given settings in your system configuration:
    • rate "20000"
    • cl_cmdrate "101"
    • cl_updaterate "101"
    • ex_interp "0"
    • voice_avggain "0"
    • voice_enable "0"
    • voice_loopback "0"
    • voice_maxgain "0"
    • voice_scale "0.000000"
    • r_bmodelhighfrac "0"
    • r_decals "0"
    • r_detailtextures "0"
    • r_dynamic "0"
    • r_lightmap "0"
    • r_mirroralpha "0"
    • r_mmx "1"
    • cl_backspeed "400"
    • cl_corpsestay "0"
    • cl_dynamiclights "0"
    • cl_forwardspeed "400"
    • cl_nopred "0"
    • cl_observercrosshair "1"
    • cl_particlefx "0"
    • cl_pitchdown "89"
    • cl_pitchup "89"
    • cl_rate "9999"
    • cl_minmodels "1"
    • violence_ablood "1"
    • violence_hgibs "0"
    • GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
    • gl_affinemodels "0"
    • gl_alphamin "0.25"
    • gl_clear "0"
    • gl_cull "1"
    • gl_max_size "256"
    • gl_picmip "0"
    • gl_playermip "2"
    • gl_polyoffset "0.1"
    • gl_reporttjunctions "0"
    • gl_round_down "3"
    • gl_smoothmodels "0"
    • gl_ztrick "1"
    • _snd_mixahead "0.1"
    • s_a3d "0"
    • s_automax_distance "30.0"
    • s_automin_distance "2.0"
    • s_distance "60"
    • s_max_distance "1000.0"
    • s_min_distance "8.0"
    • s_occ_epsilon "0"
    • s_reverb "0"
    • s_rolloff "1.0"
    • s_usepvs "0"
    • sv_voiceenable "0"
    • ati_npatch "0"
    • m_filter "0"
    • m_pitch "0.022000"
    • tracerred "0"
    • max_shells "0"
    • max_smokepuffs "0"
    • ex_maxerrordistance "0"
    • _detailtexturessupported "0"
    • ambient_fade "0"
    • d_spriteskip "0"
    • developer "0"
    • fastsprites "2"
    • gunsmoke "0"
    • precache "1"
    • sv_aim "0"
    • tripplebuffer "0"
    • viewsize "120"

  7. #7
    Join Date
    Mar 2010
    Posts
    3

    Re: FPS Problem for CS 1.6

    bro these are general commands which surely increase fps but my problem is somewhat related to my gpu configuration.

    I have tried changing every setting in nvidia control panel but nothing works. My fps remains strictly between 55-60.1.
    just goes 30 when loading a server otherwise always the same.

    If anyone has knowledge about nvidia graphic cards and their configuration which influence fps please do let me know.

  8. #8
    Join Date
    Mar 2010
    Posts
    3

    Re: FPS Problem for CS 1.6

    well guys somehow the problem is solved...
    i'm getting constant 100fps when turned to D3D mode...
    but what about opengl.... nevermind atleast i'm enjoy cs now..

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