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| Tags: brutal legend, electronic arts |
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#1
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| Brutal Legend joined Electronic Arts
Following the merger Activision / Vivendi Games, profound changes have been made in the latter and especially among its subsidiary Sierra. Many projects deemed insufficiently profitable potentially have been sidelined and most fortunate have joined the catalogs from different publishers. If a title like Ghostbusters: The Video Game is, for example, fell into the bag of Atari, however we had no news of promising Brutal Legend, designed by Tim Schafer and his team at Double Fine Productions. Fortunately, the project goes well and there has even been "recovered" by the giants of the sector, Electronic Arts. True to its recent policy of openness, the U.S. publisher has just released a communique in which it is first on the concept of the game (action / adventure in the third person) before clarify a few things. Tim Schafer and his team have signed with EA Partners, the industry's most open of the publisher. The latter strives to provide the means of their ambitions to independent studios full of idea and we hope that our side of Double Fine Productions will effectively hand franchises. Electronic Arts takes this opportunity to clarify that Ghostbusters: Video Game released for Playstation 3 and Xbox 360, but not before the fall of 2009. |
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#2
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| Re: Brutal Legend joined Electronic Arts
Ah, good news is true that we heard more talk for a while so wonderfully. They could have replaced the ax by an electric guitar ^ ^ if not quite the video ^ ^ |
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#3
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| Re: Brutal Legend joined Electronic Arts
Nothing goes in the land of cowboys. While everyone thought Activision-Blizzard was not at all interested in publishing Brutal Legend, it seems that this is not as simple as that. According to Variety, Activision (who recovered the publishing rights after the merger with Vivendi) sent a letter to EA (the editor) and DoubleFine (developers of the game) by saying that he disagreed, and requires compensation. For ActiBli, even if the marriage is not consummated (and it probably never will be), they were expecting something else from DoubleFine than go to bed with the first course.On the other hand, EA said that if Activision had shown a little more interest to its alliance with DoubleFine, things might not be there. Finally, this is probably a big story, but we can bet that Mr. Schafer had negotiated his contract and that the release of Brutal Legend will not suffer delays in this legal battle. |
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