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Thread: Far cry 2 walkthroughs, Cheats or guides !

  1. #1
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    Far cry 2 walkthroughs, Cheats or guides !

    Hi,
    For diwali i got a computer around 65,000, Its a gaming rig and the first game i install in is far cry 2, i install it start playing the game and let me tell you it is a really long game, i have played this game for 8 hours and i have completed only 4 % . Can any one give me some guide or cheats or even walkthroughs of the game to make my speed more fast thanks please reply !

  2. #2
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    Re: Far cry 2 walkthroughs, Cheats or guides ?

    Don't post asking for cheats, its against forum rules.. anyone posting any information to help someone in cheat is going to get banned from the forum.
    Video Games & Portable Devices for latest games and New gadget .

  3. #3
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    Re: Far cry 2 walkthroughs, Cheats or guides !

    Far Cry 2 is a new first-person shooter from Ubisoft. Walkthrough and strategy information for the game should be available in the coming days.

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    Far cry 2 walkthroughs, Cheats or guides !

    Here is the walkthrogh of Far cry 2 of Tutorial Missions, UFLL Missions and APR Missions.

    The Road to Pala
    You begin the game in the back of a Jeep. You can look around here, but you can't do much else. Just watch the scenery and the events that unfold, concluding with your character blacking out...

    Town Escape

    When you wake in the hotel the second time, you'll pick up your journal, machete, and Star .45 pistol. Use the onscreen prompts to exit the room. In the next room, jump onto the pile of debris, then crouch-crawl through the doorway to the upstairs walkway.

    Enter an adjacent room jump out of one of the two windows on the north side of the building. Drop to the alley, then get ready to shoot any APR or UFLL troops you encounter, because they will most certainly shoot you! The best way to deal with firefights like this is to crouch and aim down the pistol's iron sight to make yourself a smaller target and improve your aim. Oh, and go for headshots! Don't try to kill all the enemies, though, because you can't: they'll spawn endlessly.

    Check the dead bodies for weapons like the Makarov pistol, G3-KA4 assault rifle, or Homeland 37 shotgun. Of those, the G3-KA4 is the best choice. Make your way to the north side of town, moving quickly and staying off the main roads and avoiding the roadblocks in the four corners of town. Once you make it outside of town, you'll pass out and move on to the next mission.

    Now, where you pass out determines which mission you'll move on to. If you pass out in the northeast sector, you'll go on to the Lumber Camp mission. If you pass out in the northwest sector, you'll tackle the Pit Fighter mission. The southwest section: Slaughterhouse. The southeast: Dunk Cage.

    Lumber Camp

    You'll get this mission for passing out in the northeast quadrant on the outskirts of Pala in Town Escape.
    Use the onscreen prompts to heal your wounds. Listen to what Joaquin Carbonell of the UFLL has to say, then save your game at the blue case on the shelf when told to do so.

    When instructed, leave the closet and grab the G3-KA4, Makarov, and LPO-50 flamethrower off the table as your primary, secondary, and special weapons, respectively. You've also got your machete. Take some syrettes form the first-aid kit next to the table and use one to fully restore your health.
    Listen to the briefing from Joaquin now, then go through the opened door to the fishing camp. Open the map now to see your objective (as a red circle icon), then head there to the broken car. Open the hood and turn the wrench on the engine until the car is repaired. If only real-life vehicles were so easily fixed!

    When the car is fixed, answer your cell phone to get new orders from Joaquin: you're to drive the car to an APR safe house to the south and kill the soldiers there. Get behind the wheel now and drive the car south on the road until you see a blue sign with a white tent on it: this indicates the safe house. Get out next to the sign and enter the nearby shack to find some ammo and a large first-aid kit.

    Now move cautiously toward the safe house as marked on your map. Stay off the dirt road going directly to the safe house; instead, crouch-run through the grass on the side of the road. There are two enemies outside the safe house you'll want to find and kill first, so look for them and nail them with headshots. If your assault rifle jams, find a safe place to un-jam it before continuing the fight.

    Once you kill the two enemies outside, your phone will ring. Answer it, check the enemies you killed for weapons, then enter the safe house. Grab the grenades and molotov cocktails off the shelf to the right, then use the cot to rest and save your game. Don't bother advancing time while you rest; the few minutes that pass when you use the cot will be fine.

    Head outside now and answer your phone. Joaquin wants you to scout out an APR lumber camp, so find out where the observation point is on your map, then return to your vehicle and get inside. Drive it south on the road toward the observation point, keeping your eye out for a path on the left side of the road (it's marked by a red circle). Stop the car there, get out, and take the path to the observation point.

    On the hill, crouch down and open your map. Activate your monocular and focus in on the ammo pile below you before pressing the Scout button to take a photo. This puts all ammo piles, fuel piles, first-aid kits, and explosive piles in the lumber camp on your map. Scout a mounted weapon to see all the snipers in the camp, and Scout a vehicle to note all the vehicles in the camp.

    Joaquin will call you now with your new objective: break a foreign national out of the camp. Head south into the camp, grab some ammo from the ammo pile, then start shooting the red and yellow explosive barrels. This will draw out the enemies, allowing you to pick them off one by one.

    When you've taken out the first wave of thugs, crouch-move south and hide behind a log for cover. Quickly shoot any enemies you can see from here before they try to flank you. When the coast is clear, take a moment to scan the area for any strays. Shoot any you see until you're sure you've emptied the camp, then enter the building marked on your map. Open the closet door in here to free the captive national, who becomes your "best buddy."

    Save your game here, open the first-aid kit for syrettes, then leave the building. Look around for enemies, and if there aren't any to be found, answer the ringing phone. Make your way back to your car, swinging by an ammo pile for more ammo on your way out of the camp. Drive the car back to the fishing camp.

    Enter the building marked on your map in the fishing camp to speak with Joaquin. After he's done speaking, save your game, then exit the building. You should see a flashing green light on the side of your compass, which indicates how close you are to the diamonds you're looking for. The faster it flashes, the closer you are to the diamonds. The tracker will beep when you're within a few feet of the diamonds. Head to the southern garage to find this case of diamonds, then open it to find 10 diamonds and complete the mission.

    Upon completion of this mission, you will move onto the mission Delivery.


    This thread will be updated as soon as I play the later parts so please keep visiting this article.

  5. #5
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    Re: Far cry 2 walkthroughs, Cheats or guides !

    Quote Originally Posted by gyani View Post
    Hi,
    For diwali i got a computer around 65,000, Its a gaming rig and the first game i install in is far cry 2, i install it start playing the game and let me tell you it is a really long game, i have played this game for 8 hours and i have completed only 4 % . Can any one give me some guide or cheats or even walkthroughs of the game to make my speed more fast thanks please reply !
    The game begins with the player's character landing in the northern territory of Leboa-Sako and being introduced to the harsh reality of life in the country. On the way to the town of Pala in a cab, the player character begins to suffer from the effects of malaria and passes out. He awakes inside the hotel and finds the Jackal standing over him. With the player incapacitated by illness, the Jackal briefly offers some insight into his philosophy, quoting from Friedrich Nietzsche's Beyond Good and Evil about the will to power. He threatens the player character with a machete and a pistol, but ultimately chooses to spare his life, leaving the weapons behind and departing.

  6. #6
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    Re: Far cry 2 walkthroughs, Cheats or guides !

    Following on with the walkthroughs below:

    Pit Fighter
    You'll get this mission for escaping or passing out in the northwest quadrant on the outskirts of Pala in Town Escape.
    Upon completion of this mission, you will move onto the mission Delivery.

    Slaughterhouse
    You'll get this mission for escaping or passing out in the southwest quadrant on the outskirts of Pala in Town Escape.
    Upon completion of this mission, you will move onto the mission Delivery.

    Dunk Cage
    You'll get this mission for escaping or passing out in the southeast quadrant on the outskirts of Pala in Town Escape.
    Upon completion of this mission, you will move onto the mission Delivery.

    Delivery
    This mission becomes available after you complete Lumber Camp, Pit Fighter, Slaughterhouse, or Dunk Cage.

    Time to find some medication for your malaria in Mike's Bar, to the south of Pala. Find it labeled on the map with a yellow icon and head there. Don't go through the city, as it's roadblocked and you'd probably just run over someone anyway. Instead, head around town on the eastern road toward the lumber camp, then go west at the intersection to the southeast corner of Pala, then south to the bar area.

    First, you must enter the weapon shop across the road from the bar, where you can spend your diamonds on new weapons and equipment at the computer. Buy some weapons, use the blue save box here, then enter the armory next door to stock up on ammo, grenades, and molotov cocktails for free.

    Now enter the bar. Talk to your best buddy here to learn about the man at the table who can help you. Keep talking to your buddy until you run out of topics, then talk to the man at the table, Reuben Oluwagembi. He'll give you some medication if you take a tape to a priest in Pala for him. Grab the tape recorder, listen to the tape, then go talk to the person standing against the wall to meet your second best buddy. Talk to him or her until you run out of topics, then exit Mike's Bar.

    Get in the red assault truck outside the bar and drive it into Pala. Your diamond tracker will begin flashing as you drive away from the bar, so stop outside the shack when the flashing speeds up and use your machete to chop your way inside. Grab the diamonds here, then return to the road. You'll find more diamonds in the rusty car before you reach Pala.

    Park your vehicle outside Pala, then move on foot to the yellow objective marker. Don't fire your weapon here, as a cease-fire is in effect for the moment. Head into Father Maliya's church across from the hotel you started the game in and give Maliya the tape. In return, you'll receive some pills to combat your malaria symptoms. Take one now using the onscreen prompts. Leave the church to end the mission.

    Act I: UFLL Missions
    If you completed the Lumber Camp or Dunk Cage mission, you can head to the UFLL HQ after leaving the church. If not, you must go to the APR HQ to get your first faction mission.

    Direct Spear

    Base Mission

    Enter the UFLL HQ in Pala and speak to Dr. Leon Gakumba and Anto Kankaras on the second floor to learn that you must infiltrate the Spec Ops camp in the desert tohe southeast and take out their supplies. To accept the mission, take the folder from Kankaras. You'll receive 15 diamonds as payment for the task. When you meet your buddy, be sure to grab the used MGL-140 grenade launcher from the safe house for the upcoming mission.

    Leave the UFLL HQ and head to the weapon shop by Mike's Bar. Purchase an M1903 sniper rifle, then return to Pala. Go to the bus stop south of the UFLL HQ and take the bus to the desert.

    Once you reach the desert, check behind the bus stop for some diamonds, then head east. Clear out the safe house there so you can save your game and use it later. Now head southeast toward the oasis on the hill.

    Move around to the southern side of the mission area from the east, then crouch-move up the hill through the tall grass to the south of the objective. With your sniper rifle, take aim at the propane tanks in the back of the supply truck. They should explode, completing your objective. If you want the diamonds in the briefcase west of the easternmost mounted machinegun, you'll have to clear out all the enemies first to make it safe. Either way ride the bus back to Pala and return to the UFLL HQ.

    Subverted Mission

    After the briefing, you'll get a call from your best buddy asking you to meet them. Ride the bus to the southeast station, then take a vehicle north to the safe house that's marked on your map. Speak with your buddy, save your game, then head to the villa.

    Approach the villa from the south, but don't shoot or attack any enemy soldiers on the way. You don't want to alert the guards. Sneak in on the western side of the road, moving toward the two garages. Enter a garage when no one's watching, then run from the garage to the entrance on the west side of the main house.

    Go upstairs and hold your machete to the informant's throat to get the desired results. After he sends the transmission, it's time to get out of here. If someone saw you enter, then you should wait downstairs and gun down the guards as they enter the house. If not, exit the house quietly and head between the two garages. Climb the crates between the garages to get on the roof of the eastern garage, then walk across the ladder to reach the diamonds on the roof of the western one.

    Exit the villa now, either quietly on foot or by stealing a Jeep Liberty from the western garage, then drive to Mokuba. Approach the town from the south, park your vehicle if you have one, and move stealthily along the western side of it. Kill anyone you see until you can see a truck parked under the bridge in the ravine. Shoot the propane trucks in the back of the truck to complete the objective, then get moving south.

    You'll have opposition to deal with as you head south out of Mokuba, so don't let them surprise you. If a large group seem to be coming from one direction, chuck a molotov cocktail there to cut them off. Before leaving town, you may want to grab the diamonds in the broken-down blue bus with no wheels on the east side of Mokuba.

    At some point after completing your objective you'll get a call from you buddy, who needs some help. Get to the guard post to the south (it's marked on your map) as fast as you can and start shooting the APR troops as soon as you see them to protect your buddy. Don't use grenades or molotov cocktails until you're sure you won't hit your buddy with them! Once you find your buddy, shoot any other enemies in the area until the mission is completed.

    Oeduard Rex

    Base Mission

    Buy an M1903 sniper rifle if you don't already have one, then take the bus from Pala to the northeast bus station. Get in the car there and drive it north into the desert. Stop the car south of the mission area, then get out. Run to the north side of the oasis and approach it from that direction. Scout the vehicles, ammo piles, and explosive piles with your monocular, then set up a spot in the rocks to start sniping guards.

    You'll want to make sure you snipe anyone who tries to get into the two assault trucks to prevent them from driving over to your location. You can also shoot the red fire barrels to start some grass fires to draw attention away from you, and shooting the explosive pile is another great way to do this.

    Once you've cleared out the enemies around the cistern in the northeast part of the oasis, make your way there, ready to shoot anyone else who might see you. Climb down the ladder, pick up the supplies at the land, then descend to the bottom and tag the gold cache.

    Now quickly get out of the cistern, grab one of the assault trucks, then speed to the south. If you want, there are some diamonds by a rock formation and a corpse & shovel on the eastern side of the mission area.

    Subverted Mission

    After your UFLL briefing, you'll get a call from your buddy. Ride the bus to the northeast bus stop and go west to the safe house. There will be some guards here, so take them out or sneak past them, then follow the path to the safe house.

    Talk to your buddy inside to learn that he/she wants you to kill King Nnyere and steal his ring as proof of death. He's inside a well-guarded fortress to the north, so you're going to have to sneak toward it to avoid the snipers. Head north to the fort on the eastern path, killing any patrols you run into with silent weapons like your machete.

    When you reach the fortress, head to the entrance in the southeastern corner of the south wall. Here, get your weapon out and start shooting your way inside. Rush to the structure to the north, enter, and head to the second floor. Enter the study, kill the king, then grab the ring off his finger. Now wait in the study until you receive a call from your buddy.

    When the call ends, exit the fort through the way you came in. Gun any soldiers in your way, but don't waste time trying to kill everyone. On your way out, break into the boarded-up niche by the southeastern entrance for some diamonds. Get back to the safe house to speak with Prince Oeduard. Give him the ring and he'll give you his Jeep Liberty. Is this all anyone drives here?

    Your buddy will call shortly thereafter and ask you to come to the oasis where he/she is located. Hop in the Jeep Liberty and get to the oasis as quickly as you can, and don't rest in the safe house! Park at the cistern and climb down the ladder. Tag the gold here and you'll hear some gunshots on the surface.

    Climb back up the ladder to find that APR forces have arrived! Start gunning them down, taking out the ones closest to your buddy first. Most enemies will come to the west, so focus on that direction, but some will try to flank you, so don't get too lazy. Take cover behind the crumbling walls and gun them down. Use first-aid on your buddy if they're hurt. The mission ends when you kill off all the APR soldiers.

  7. #7
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    Re: Far cry 2 walkthroughs, Cheats or guides !

    Cop Killer

    Base Mission

    Go to the APR HQ for a briefing from Arturo Quiepo and Prosper Kouassi. They want you to kill the chief of police, who's riding around in a motorcade. Take the folder and 15 diamonds as payment from Quiepo, then leave.

    Check the safe house for a used Carl G rocket launcher; if you're not planning on completing the Subverted Mission, this little puppy will work great at getting rid of the chief's SUV. Also, if you haven't bought any IEDs, do so now at the weapon shop by Mike's Bar.

    Take a swamp boat from Mike's Bar up the river and go west to the motorcade route. Get off by a road (not a bridge, as those are mostly guarded) and crouch in wait behind some kind of cover (foliage works just fine). A good spot to do this is the jungle area by the railroad tracks west of the slaughterhouse. If you can't get to this location in time, don't worry, any spot will do as long as you're hidden.

    Pick a spot well ahead of the motorcade and set three IEDs in the middle of the road, spaced about 50 feet apart. Hide in the bushes along the side of the road now and wait for the motorcade to arrive. When the first assault truck passes over your center IED, let its rear bumper get about six feet from the IED before detonating all of them. This should get the chief in his SUV as well. If there are any survivors, gun them down! Make sure the chief is dead by finding his body amongst the wreckage. Now return to Pala for your next mission.

    Subverted Mission

    You'll want a sniper rifle for this mission. When your buddy calls, take a swamp boat from Pala north on the river to the safe house located northeast of the slaughterhouse. For whatever reason, the chief has records of all the bribes he's received, and your job is to steal this ledger to force him to stay in the police station.

    Save your game, then head north along the river to the fishing village where the ledger is kept. Get out of your boat near the eastern footbridge, then get closer to the village to start scouting it.

    Find the sniper on the upper balcony, and snipe him first. Now take out any other enemies you see. There will be some in the boats, so don't forget them. Move around the outside of the village, shooting and hiding as you go. When you feel you've caused sufficient havoc, enter the village from the southeast. Exchange your sniper rifle for an assault rifle off one of the dead guards, then head to the large structure where the brother is located.

    Enter the structure and gun down any guards on the first floor. Head upstairs now to find the brother, but don't shoot him! Instead, interact with him to threaten him with your machete. He'll show you where the ledger is, so grab it, and listen to the call you receive from your buddy.

    Exit the village now to the west. Look on a crate between two hills for some diamonds, then get back to your boat and take the river west. Don't go all the way to the police station, though: bail out on the eastern bank before you reach it and climb up a hill overlooking the station. Scout it out with the monocular, and note the location of the jail, as this is where the chief can be found. If you want a safe house, there's one to the east you can clear out.

    When you're ready, kill the sniper on the northern tower, then shoot the propane tank by the ammo pile at the bottom of the hill. Stay put and shoot anyone you see until you've killed off every guard, then head into the jail with a shotgun or assault rifle ready. Burst into the jail and shoot the chief before he can shoot back, then listen to the call from your buddy.

    Exit the jail and get on the large rock to the west, then jump from that rock to the building next to the jail to find some diamonds. Now get in a swamp boat and take it east, then run south on foot around the guard post on the bridge to get to your buddy. Come in from the west and start gunning down the UFLL troops until they're all dead, completing the subverted mission. Be sure to heal your buddy if he/she's hurt!

  8. #8
    tell ya what this is the best game iv'e played,anyone past the first world yet?

    there are two worlds according to the official web site but i think its only terminology

    i think i'm going wrong somewhere can someone e-mail me with the right way to do things on has anyone encountered problems with the ps3 version sticking on the villa mission when you threaten the wireless operator on the top floor,its done it to me 5 times now ggggrrrrr

  9. #9
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    Re: Far cry 2 walkthroughs, Cheats or guides !

    Quote Originally Posted by adrianrclark@hotmail View Post
    tell ya what this is the best game iv'e played,anyone past the first world yet?
    Well, I have completed 56% of the game till now. But cant understand what first world you are talking about.

  10. #10

    Re: Far cry 2 walkthroughs, Cheats or guides !

    still keeps sticking i might get in touch with ubisoft

  11. #11
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    idea

    Quote Originally Posted by besto View Post
    Well, I have completed 56% of the game till now. But cant understand what first world you are talking about.

    hey guys, there is a second 'world' as many of uou have probably worked out by now, its not really a second world, must a map, when you have you map and gps (wich happens to be identical to all the ones in every car you will ever find) out {press 5 to do this}, when you press "r" to chane the dimentions and detail of the map, well, there is a second completelly "zoomed out" map, there is only one way to reach this, and that is by following the road/train tracks that dissapear of the bottom right corner of the map (you have to have done around 60 percent of the story as far as i can remember)


    ok well thats about as much as i can tell you, accept that the Druganov-SVD and the AR-16 are really worth a buy, pity you cant cary two rifles, someone should make a patch or mod.

    and i need help with something.... in the map editor, i have made a map that has taken m ages and ages, and is almost valid. but i have lost the tool bar at the top of the editor, that happens to have the validate button on it, any ideas on getting this toolbar back (tried the obvious, I.E Alt-F) or validating without the toolbar.
    thanks guys, nice game eh? bit repetitive, but still, satisfying to mow poeple with an SVD. catcha's later.

    Darkfrost

  12. #12
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    Re: Far cry 2 walkthroughs, Cheats or guides !

    P.S guys, when you see the druganov SVD specs, and notice it only has 5 shots in a clip, where the previous rifle had ten, but it kills no matter what part of the body you hit, accept very low leg, foot, in whick case if you can only hit a foot on the whole enemy, you shouldnt be using a sniper rifle, haha, what you need is an rpg. what im saying, is dont be put off by the smaller clip, besides, who'd walk away from a gun that has glow in the dark sights, that are seemingly invisible to the enemy? heh heh, no game satisfies a critic (i saw that on a review, the guy said these "huge" glitches made it unrealistic)

  13. #13

    smile Re: Far cry 2 walkthroughs, Cheats or guides !

    completed 73% now and thouroughly enjoying the game even though it has glitches

  14. #14

    Re: Far cry 2 walkthroughs, Cheats or guides !

    finished the game today enjoyed every minute of it

  15. #15
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    Re: Far cry 2 walkthroughs, Cheats or guides !

    Quote Originally Posted by adrianrclark@hotmail View Post
    finished the game today enjoyed every minute of it
    now you can start playing Grand Theft Auto 4 PC Video Game or Prince of Persia 4 Coming to PC on December 11 (2008) and Gameplay Video

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