Reviving an old license fell into oblivion is often is a quest even mission impossible. Many have already broken teeth and is therefore a real challenge trying to raise Volition leaving the Red Faction series of oblivion in which it was dropped after the very poor second episode. The developer left the FPS style for us to propose a view to the 3rd person definitely very popular since Resident Evil 4 or Gears Of War. This change symbolic mark Does the revival of this series primarily known for its physics engine to reshape the landscape in broad strokes of rockets?
The revolution is running?
We overview Red Faction Guerilla few months ago already, and we then become aware of the work that remained to be done at the technical level. The proposed open world was already quite large, but many bugs collision and fluidity to clear the streets had somewhat cooled our ardour. This version has partially reassured on this point, with a game at the speed of animation certainly fickle, but more refined physics that six months ago. Bet that the next six months, which separate us from leaving the game, allow Volition make a copy even better. But already back on the very principle of the Red Faction. The title published by THQ offers a fully destructible open world without loading time, to walk in six different environments as varied as March may be: city, an oasis or industrial zone type field drilling will be your landscapes daily for 12 sq km of land in the end.
Destruction moral
In addition to the twenty-related missions scenario, which will put you in the grip of a despotic multinational, many activities will be proposed, allowing you to save enough to customize your various weapons. In addition to the huge amount that you will manage melee and destruction of buildings, imposing a kind of rocket launchers will be very convenient for long distance while more traditional machine guns will make the case to perfectly average distance. Guerilla is very comprehensive in the arsenal. The Uninvited players involved in the consistency of the environment in considering you for your deeds: if your actions when "terrorists" you cause the death of too many civilians, they eventually anyway you do pay. It is better to take advantage of the darkness to raise your attack, cycles day / night because of the party.
Beast and evil?
The artificial intelligence of enemies appears to have received particular attention. Not only your opponents will not hesitate to use the amazing physics engine of the game for you stuck, but they may even decide to leave an area lost in advance for them to allow a massive bombardment on your new acquisition ... You therefore hurry to flee the place under penalty game over! On the other hand, it is hoped that the challenge will be a little more pointed in the version that played in Leipzig, the enemies falling like flies and our character is barely reached by the many impacts that suffers. To get around the big sandbox that is the Red Planet, different vehicles are at your disposal. They each have their own characteristics, resistance to speed through the flexibility of direction. What does vary a little pleasures, especially on board a robot arm to two massive and destructive. Red Faction plays decidedly in action too, without ever asking you to destroy enemies and buildings, and reward you for that.
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