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Thread: Blender : Images in cartoon style

  1. #1
    Join Date
    Sep 2010
    Posts
    66

    Blender : Images in cartoon style

    Here, we attempt to produce three-dimensional models in style "cartoon", a modus operandi that may prove helpful for creating stylized set of icons.

    Create an image of a traffic light in cartoon style

    Starting from the default Blender cube, we see how to create a model of a traffic light. First, enable the Edge button and set the parameter Eint = 50. Then select the default cube and go to the Material Buttons sub-context. Material panel button "Shadeless" and set a yellow color for the material (R = 0.7, G = 0.7, B = 0.0). It is then possible, from the Links and Pipeline panel, name the material: it can be called "traffic light". To create the traffic light, we insert a UVsphere (Add> Mesh> UVsphere) and set SetSmooth Editing panel (F9).

    You then need to assign a material (which can be given the name "Green") to the sphere. It is important to activate the button and set a Shadeless green (R = 0.0, G = 0.8, B = 0.0). Possibly changing view, then using the S and G keys, you can scale and move the ball to put it, in part, within the previous cube.


    To create the protective part, which is located above the traffic lights in the light, we can insert a cylinder (in frontal view, Add> Mesh> Cylinder), assign the material "traffic light" created earlier and in Edit Mode, deleting unnecessary vertices to obtain the desired shape. Finally, you can scale and translate the light above.

  2. #2
    Join Date
    Sep 2010
    Posts
    66

    Re: Blender : Images in cartoon style

    Once this together, we can replicate it twice to get the three traffic light. To duplicate one or more objects, you must select them and press 'Shift + D'. Then pressing 'G' and 'Z' (in succession), you can move objects along the Z axis: for this tutorial is useful because it allows to obtain three blocks perfectly aligned vertically. To get a rendering that frames the entire scene, you need to shrink or remove the traffic lights the room.


  3. #3
    Join Date
    Sep 2010
    Posts
    66

    Re: Blender : Images in cartoon style

    We can do is change the color of the two lamps duplicate: to the main assign the color yellow (R = 1.0, G = 1.0, B = 0.0) and red (R = 0.8 G = 0.0, B = 0.0) to the sphere above. To complete the picture, we add a vertical pole that connects the three blocks. To do so, in the top view, we insert a cylinder (Add> Mesh> Cylinder), resize it and translated by letters 'S' and 'G'. Even in this cylinder assign a material "Shadeless" (panel Material) and a light gray (R = 0.5, G = 0.5, B = 0.5).


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